Search Issue Tracker
Profiler window colors are hard to separate
It is hard to read and separate some new colors in Profiler window like Scripts and Others colors or Native Memory and GI colors (co... Read more
Profiling editor leaks memory when selecting frame from the profiler graph
Reproduction steps: 1. Open a new project 2. Open the Profiler 3. Enable "Profile Editor" 4. Click on the graph so the information a... Read more
Non matching Profiler.EndSample (BeginSample and EndSample count must ma...
Steps to reproduce: 1. Open the attached project 2. Open the ProfilerMismatch.unity scene 3. Build the attached project(build for wi... Read more
[Profiler] [Networking] Network Operations Detail panel is greyed on res...
On resize or if not all elements are listed in Operation Detail panel is greyed. To reproduce: 1. Run project attached. Open Prof... Read more
Non matching Profiler.EndSample (BeginSample and EndSample count must ma...
Steps to reproduce: 1. Create new project 2. Open profiler 3. Enable "Profiler Editor" 4. Enable "Record" 5. Enable "Deep prof... Read more
[Networking] [Profiler] Editor Crash on closing standalone Player with a...
Crash happened only twice. 1. Run Standalone as Host. 2. Run in Editor as Client. 3. Run Profiler - Set Active profiler as OSXPl... Read more
[Profiler]Color for 'Others' is similar to 'Scripts'
[It is more like a future request] Steps to reproduce the issue. 1. Open any existing project or create a new one. 2. Open "Profile... Read more
[Profiler][Performance] Number of meshes in the scene steadily increases...
Steps to repro: 1. Open Unity; 2. Create new project and scene; 3. Open Profiler window; 4. Click 'Profile Editor' to enable edito... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects