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"Metal: Fragment shader missing texture binding at index 0" warning prod...
Steps to reproduce: 1. Open the attached project 2. Open "SampleScene" 3. Open Profiler (Window -> Analysis -> Profiler) 4. Switch t... Read more
Marker bar text does not remain anchored correctly when panning the view...
How to reproduce: 1. Create a new project and press play in the editor to start the game running 2. Press Ctrl+7 to open the Profile... Read more
PackedMemorySnapshot: Unexpected connections between native objects
To reproduce: 1) Open attached user project 2) Build a Standalone Windows 64bit Player 3) Start Player 4) Make sure the Profiler is ... Read more
Can not send network message. Receiver can not keep up with the amount o...
Steps to reproduce: 1. Open user attached project 2. Build and Run the project with Development Build and Autoconnect Profiler check... Read more
[Profiler] File created with Profiler.logFile is not updated with profil...
To reproduce: 1. Download and open attached "repro980524.zip" project. 2. Open "scene" Scene. 3. Open "TestProfiler.cs" script and ... Read more
ScriptableObject is recognized as MonoBehaviour in the snapshot.nativeTy...
Reproduction steps: 1. Open the attached project "BugReport_PackedMemorySnapshot_NativeType_ScriptableObject.zip"; 2. Select Assets ... Read more
[Profiler] Clicking on the IP address in the Attach to Player menu for a...
How to reproduce: 1. Create a new project 2. Build and run as a development build 3. In the Unity editor go to Window > Analysis > P... Read more
[Profiler] Profiler reopens a blank window with errors when audio frame ...
Profiler reopens a blank window with ArgumentNullException errors when audio frame data is selected at the time of closing it. Step... Read more
[Profiler] IConnectionState error thrown on enabling ordisabling Color B...
IConnectionState error thrown in console on enabling or disabling Color Blind Mode from context menu while profiling data Steps to ... Read more
GetRuntimeMemorySizeLong returns incorrect size when in Play Mode
How to reproduce: 1. Open the user's attached project 2. Open "SampleScene" Scene 3. Enter Play Mode Expected result: 4MB is displa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites are cut off when using a custom alpha mask with a custom shader
- Screen.SetResolution() ignores width and height parameters when switching from Fullscreen to Windowed mode
- Crash on il2cpp::vm::Class::Init in the Player when handling FileNotFoundException in cascading catch blocks in async method
- Mesh with vertex animation shader renders incorrectly when using DirectX11 and AMD GPU
- Select Dependencies context menu doesn't work properly in Project Browser