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[Profiler Standalone] Profiler stops profiling and throws NullReference ...
On changing the 'Target Selection' in the Standalone Profiler from the default 'Playmode' to 'Editor' stops data profiling, throws c... Read more
[Profiler] Overview sections jump randomly when using Hierarchy view in ...
To reproduce:1. Open project attached by QA2. Open Corridor demo scene and enter play mode3. Open Profiler tab4. Select CPU area5. M... Read more
Attaching build to "Frame Debug" throws inaccurate error when "Graphics ...
How to reproduce:1. Open attached project "MultihreadedRenderingError.zip"2. Make sure that "Edit" -> "Project Settings" -> "P... Read more
Profiler Audio Detailed information retains recorded data when new data ...
How to reproduce:1. Open attached "Profile" project2. Open "SampleScene" Scene3. Open Profiler (Window->Analysis->Profiler)4. ... Read more
[Profiler] [UI] NetworkOperations rectangle overlap to higher tab
[Profiler] [UI] NetworkOperations rectangle overlap to higher tab 1. Run project attached.2. Open profiler on NetworkOperations sect... Read more
[Android] WaitForTargetFPS doesn't show up in profiler when multithrea...
How to reproduce:1. Open the attached project "FPSTestProject.zip"2. Disable multithreaded rendering in Android Player Settings3. Bu... Read more
Taking detailed memory sample of player in profiler spams errors
How to reproduce:1. Open the attached project2. Build and run on Android, iOS or Standalone... (in 32 bits)3. Make sure that Autocon... Read more
Profiler - RawFrameDataIterator ThreadID will always return 0 for profil...
Repo:1. Open the profiler and capture a bunch of frames2. Save the capture3. Load the capture4. use RawFrameDataAPI to loop over thr... Read more
GfxDevice::OnProfilerFrameChanged crash
Fixed in 2019.3.0a12, 2019.2.2f1. Read more
Search does not work for samples emitted using Profiler.BeginSample
When emitting a sample usingProfiler.BeginSample("MySample");// do stuffProfiler.EndSample()The sample will show up in hierarchy-vie... Read more
All about bugs
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Latest issues
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