Search Issue Tracker

1
votes
Fixed

Physics2D Multithreading not behaving as expected

Physics2D

-

Aug 01, 2020

-

Version/s: 2019.2, 2019.4.6f1

Reproduction steps: 1. Open attached project "MT Physics2D.zip" and scene "SampleScene" 2. Enter Play Mode 3. When MT is ON observer... Read more

0
votes
By Design

"OverlapPoint" not detecting "CompositeColliders" when cell size is less...

Physics2D

-

Oct 04, 2018

-

Version/s: 2018.2.10f1

Reproduction steps: 1. Open "MinimalRepro" project and "scene" scene 2. Enter Play mode 3. Look at the Console window and see 24 li... Read more

0
votes
Won't Fix

Rigidbody2D.Cast method results in a fixed collider overlap

Physics2D

-

Nov 06, 2018

-

Version/s: 2018.2.0f2

Forum conversation here: https://forum.unity.com/threads/inaccuracy-in-distance-given-by-ridgidbody2d-cast.578377 Read more

0
votes
Fixed

"Physics2D.CapsuleCast" distance variable is set to infinity

Physics2D

-

Nov 06, 2018

-

Version/s: 2018.3.0b8

Reproduction steps: 1. Open "CapsuleCast2D.zip" project 2. Enter Play mode Expected Result: "Physics2D.CapsuleCast()" distance is ... Read more

0
votes
Fixed

Crash on PhysicsScene2D::IgnoreCollision_Binding when passing GetCompone...

Physics2D

-

Oct 12, 2018

-

Version/s: 2018.3.0a1, 2018.3.0b4, 2019.1.0a1

How to reproduce: 1. Open the "Physics2D Ignore Collision crash.zip" project 2. Open the "SampleScene.unity" scene 3. Press Play Ac... Read more

0
votes
Fixed

[Physics2D] RelativeJoint2D should support driven rotations as per Box2D

Physics2D

-

Nov 23, 2018

-

Version/s: 2018.3.0b12

RelativeJoint2D should support driven rotations as per Box2D Steps to reproduce: 1. Open attached project. 2. Play Scenes/RelativeJ... Read more

1
votes
Duplicate

RaycastHit2D provides slightly incorrect centroid and distance values wh...

Physics2D

-

Nov 07, 2018

-

Version/s: 2017.3, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce: 1. Open attached project "Physics Test.zip" 2. Play the Scene1 3. Press "a" 4. Look at the Console, also select ... Read more

0
votes
Fixed

Composite Collider doesn't work with PolygonCollider2D with inverted scale.

Physics2D

-

Jul 28, 2020

-

Version/s: 2019.4.3f1

How to reproduce: 1. Open the attached project (case_1266460-CompositeColliderWindingIssue.zip) 2. Open the "SampleScene" Scene 3. S... Read more

0
votes
Duplicate

2D Collider editing resets after making changes to it when in a Prefab mode

Physics2D

-

Dec 12, 2018

-

Version/s: 2018.3.0a6, 2018.3.0f1, 2019.1.0a1

Steps to reproduce: 1. Open attached project "2DCollidersBUG.zip" 2. Open "Human" prefab in the Hierarchy window 3. Press on "Edit C... Read more

0
votes
Won't Fix

Collisions miscalculated when Tilemap Collider is used

Physics2D

-

Nov 25, 2018

-

Version/s: 2017.4.0f1, 2018.2.0a1, 2018.2.16f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open Project "TilemapCollider2D Bug" 2. Drag the GameObject with Cirle Collider 2D outside the area with re... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.