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2D Colliders Gizmos lag behind the transform of the game object when its...
This might not be a bug, but a possible inconsistency between 3D and 2D Collider Gizmo drawing which might confuse our users To rep... Read more
Object with smaller scale than 1.5 does not wake when reversing the spee...
To reproduce: 1. Open attached project; 2. Open "BugTest" scene; 3. Enter Play mode; 4. Press "Open" button; -Notice both doors (Sli... Read more
Polygon Collider 2D Gizmo not displayed in Editor when editing it as par...
Steps to reproduce: 1. Open attached Unity project "926739-2D-RAT.zip" 2. Open scene "test" 3. Select Platforms1 to see that it has ... Read more
ContactPoint2D.normalImpulse and ContactPoint2D.tangentImpulse are not a...
To reproduce: 1. Open user's project 2. Enter Play mode Expected: mentioned impulses' values are shown in UI via script Actual: scr... Read more
Kinematic Rigidbody2D velocities are not applied
Steps to reproduce: 1. Open user attached project (Rigidbody2017.2) 2. Play the scene 3. Notice that velocity is not applied Expect... Read more
Duplicate Collider 2D when editing Colliders in GameObject that has 2 Co...
How to reproduce: 1. Open a new project 2. Create an empty GameObject 3. Add 2x Capsule Collider 2D to that GameObject 4. Change on... Read more
2D Collider editing resets after making changes to it when in a Prefab mode
Steps to reproduce: 1. Open attached project "2DCollidersBUG.zip" 2. Open "Human" prefab in the Hierarchy window 3. Press on "Edit C... Read more
Collider2D gizmo position does not match updated object’s transform posi...
Steps to reproduce: 1. Open attached “Collider2DPosition.zip” Unity project 2. Open “Main” scene 3. Select “Collider2D” object in Hi... Read more
Physics crash the Editor in GameObject::SendMessageAny
To reproduce: 1. Open the project, attached by the user (Vargas_Mark.zip) 2. Open the "UndergroundTemple" scene 3. Enter Play mode ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
- Position and rotation of a GameObject with Rigidbody reset when it is enabled and moved in the same Update call and the frame rate is low
- “Ignoring depth surface store action as it is memoryless” warnings thrown when Capturing new Snapshot while in Play Mode
- Certain textures are not loaded when using the "Load texture data on demand" feature
- [Android][OpenGL] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used