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Tilemap Collider 2D doesn't generate Colliders for Sprites when at least...
How to reproduce: 1. Open the attached "1243885 repro" project 2. Open the "SampleScene" from Assets > Scenes folder 3. Change the S... Read more
Object not affected by gravity if MovePosition() is executed before grav...
Repro steps: 1) Open the project and GameScene.scene 2) Play the scene 3) Press Space - notice gravityScale in Player's Rigidbody2D... Read more
TargetJoint2D added during runtime ignores collision
Steps to reproduce: 1) open attached project 2) play scene 'TestScene' - the scene has three cubes, bottom right corner shows expect... Read more
BuoyancyEffector2D.density is compared against colliders mass instead of...
Steps to reproduce: 1. Download and open project "BuoyancyEffector2DBugTest.zip" 2. Open and play scene "level01" 3. Notice that sma... Read more
Duplicate Collider 2D when editing Colliders in GameObject that has 2 Co...
How to reproduce: 1. Open a new project 2. Create an empty GameObject 3. Add 2x Capsule Collider 2D to that GameObject 4. Change on... Read more
Collider stays behind when GameObject with multiple Colliders is set as ...
How to reproduce: 1. Open the attached project("case_1174519") 2. In Hierarchy select "My Child" GameObject 3. Enter Play Mode 4. Ob... Read more
Adjusting Collider2D's Offset when Using Tiled Draw Mode and Auto Tiling...
To reproduce: 1. Open attached Unity project "AutoTiling.zip" 2. Open "Test" scene 3. Click on "wood with caps" object in the Hierar... Read more
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