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Errors on Enabling/Disabling "Is Kinematic" if convex is unchecked on a ...
Steps To Reproduce: 1. create a new project 2. Hierarchy > Create> 3D> Plane 3. Plane> Inspector > Add Component > Rigidbody 4. Che... Read more
Crash on physx::Scb::Body::addSpatialAcceleration when removing child fr...
Reproduction steps: 1. In the user's attached project open "SampleScene" 2. Enter Play Mode 3. Enable Add Some Force component on th... Read more
Loading another Scene when the Editor/Player is out of focus results in ...
How to reproduce: 1. Download and open the project "1289310.zip" from the attached link (or alternatively use the provided TeamViewe... Read more
Crash when entering play mode with RaycastCommand.ScheduleBatch with Res...
Reproduction steps: 1. Open the user's attached project 2. Open "TestRaycastCommand_Exceptions" scene 3. Press Play Expected resul... Read more
Mouse selection in Physics Debugger prioritizes Mesh GameObjects over Ga...
Reproduction steps: 1. Open user's project "PysicsSelectionTestProject.zip" 2. Open "SampleScene" Scene 3. In the Hierarchy window, ... Read more
Physics.ComputePenetration returns incorrect values when Box or Mesh Col...
How to reproduce it: 1. Open the user's attached project 'ComputePenetrationProblem.zip' 2. Load the 'SampleScene' 3. Select and dra... Read more
ArticulationBody.jointPosition is gaining values above 3.14 when using R...
How to reproduce: 1. Open the attached project 2. Click Play 3. Select the Controller GameObject in the Scene Hierarchy 4. Press W o... Read more
OnTriggerEnter and OnTriggerExit triggers get called when interacting wi...
How to reproduce: 1. Open tester-attached project (UI_TriggerState.zip) 2. Open the DoorTest scene 3. Enter Play Mode 4. Press Space... Read more
Collision.relativeVelocity always return zero when using ArticulationBod...
How to reproduce: 1. Open the attached project's "case_1310485-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. In... Read more
Articulation Body Joint motion "Lower limit" and "Upper limit" are not c...
How to reproduce: 1. Open the user's attached project 2. Open "SampleScene" 3. Select "ART" in the Hierarchy 4. In the Articulation ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor window is not restored to previous position when launching the Editor and mouse cursor is on a different screen
- [Usability] Warning message in an Adaptive Probe Volume Component is not informative enough when Realtime Global Illumination is enabled
- Inspector for Adaptive Probe Volumes is not repainted when toggling Realtime Global Illumination setting in the Lighting Window
- Surface Inputs are not rendering when using the custom BaseShaderGUI
- Reflection Problem custom Cubemap loses its reference when HDR is enabled and the platform is switched