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Errors on Enabling/Disabling "Is Kinematic" if convex is unchecked on a ...
Steps To Reproduce: 1. create a new project 2. Hierarchy > Create> 3D> Plane 3. Plane> Inspector > Add Component > Rigidbody 4. Che... Read more
Crash on physx::Scb::Body::addSpatialAcceleration when removing child fr...
Reproduction steps: 1. In the user's attached project open "SampleScene" 2. Enter Play Mode 3. Enable Add Some Force component on th... Read more
URDF robot using ArticulationBody collapses on itself and passes through...
How to reproduce: 1. Open the attached project's "case_1312244-Project.zip" Scene labeled "TutorialPoseEstimation" 2. Enter the Play... Read more
Crash when entering play mode with RaycastCommand.ScheduleBatch with Res...
Reproduction steps: 1. Open the user's attached project 2. Open "TestRaycastCommand_Exceptions" scene 3. Press Play Expected resul... Read more
Mouse selection in Physics Debugger prioritizes Mesh GameObjects over Ga...
Reproduction steps: 1. Open user's project "PysicsSelectionTestProject.zip" 2. Open "SampleScene" Scene 3. In the Hierarchy window, ... Read more
Physics.ComputePenetration returns incorrect values when Box or Mesh Col...
How to reproduce it: 1. Open the user's attached project 'ComputePenetrationProblem.zip' 2. Load the 'SampleScene' 3. Select and dra... Read more
ArticulationBody.jointPosition is gaining values above 3.14 when using R...
How to reproduce: 1. Open the attached project 2. Click Play 3. Select the Controller GameObject in the Scene Hierarchy 4. Press W o... Read more
OnTriggerEnter and OnTriggerExit triggers get called when interacting wi...
How to reproduce: 1. Open tester-attached project (UI_TriggerState.zip) 2. Open the DoorTest scene 3. Enter Play Mode 4. Press Space... Read more
Collision.relativeVelocity always return zero when using ArticulationBod...
How to reproduce: 1. Open the attached project's "case_1310485-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. In... Read more
Articulation Body Joint motion "Lower limit" and "Upper limit" are not c...
How to reproduce: 1. Open the user's attached project 2. Open "SampleScene" 3. Select "ART" in the Hierarchy 4. In the Articulation ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow