Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.3.X, 2021.1.X
Votes
1
Found in
2020.2
2020.2.2f1
2021.1
2021.2
Issue ID
1310485
Regression
No
Collision.relativeVelocity always return zero when using ArticulationBody on collision
How to reproduce:
1. Open the attached project's "case_1310485-Project.zip" Scene labeled "SampleScene"
2. Enter the Play Mode
3. Inspect the Console Window
Expected result: "Collision.relativeVelocity" values are populated on the initial collision
Actual result: "Collision.relativeVelocity" values are not populated on the initial collision
Reproducible with: 2020.2.4f1, 2021.1.0b6, 2021.2.0a4
Couldn't test with: 2018.4.31f1, 2019.4.20f1 (ArticulationBody Component is not available)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FocusController has unprocessed focus events.” warnings are thrown after adding iOS, tvOS or visionOS Build Profiles
- Holes and different colors appear on default Tree Materials after applying them to the Tree GameObject and undoing changes
- Error indicating that the Text Asset Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
- Documentation installation shows "Install failed: Validation Failed" when installing Android Build Support module
- Error indicating that the Package Manifest Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
Resolution Note (fix version 2021.2):
Fixed in Unity 2021.2.0a11 and above
Resolution Note (fix version 2021.1):
Fixed in Unity 2021.1.2f1
Resolution Note (fix version 2020.3):
Fixed in Unity 2020.3.5f1