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OnCollisionEnter is occasionally triggered on Start by a non-contacting ...
How to reproduce:1. Open user-submitted project (TestRoll2.zip)2. Open the SampleScene3. Observe the Console window, Enter and Exit ... Read more
Crash in physx::Dy::SolverCoreGeneralPF::solveVParallelAndWriteBack on c...
How to reproduce:1. Open tester-attached project (Physx_Crash.zip)2. Open the 'CrashScene' and enter Play Mode3. Select the 'RampsAn... Read more
Collison fails when moving at a raised Terrain
Steps to reproduce:1. Open QA-supplied project ("TerrainCollision.zip")2. Open and play Scene ("Main")3. Go forward (W) until you hi... Read more
Rigidbody jitters when placed in additional PhysicsScene
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Move the "Cube" GameObject to th... Read more
Constantly creating and destroying CharacterController component causes ...
How to reproduce:1. Open attached project (1223324.zip)2. Enter Play Mode3. Open task manager and find the Unity.exe process4. Obser... Read more
Setting Spring Joint's Min and Max Distance to be equal causes the Conne...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Hierarchy, select the "Sp... Read more
AddTorque and AddRelativeTorque behave differently in opposite Y axis wh...
How to reproduce:1. Open the user's project2. Enter Play Mode3. Click on the Game View with your mouse and drag it to the left and t... Read more
Inconsistent ContactPoint placement when using OnCollisionEnter
1. Open project "PhysicsBugs.zip"2. Enter Play Mode3. Press the spacebar and observe the view Expected result: Contact points are in... Read more
OnTriggerEnter and OnTriggerExit are called at the same time when GameOb...
How to reproduce:1. Open the user's project2. Open 'Scene' Scene3. Enter Play Mode Expected result: Everything becomes green as only... Read more
Physics Debug scene view down-right corner UI window disappears when ent...
How to reproduce:1. Open the attached 'project-1230368.zip' project2. Make sure that the 'Physics Debug' UI window is visible in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets