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OnCollisionEnter is occasionally triggered on Start by a non-contacting ...
How to reproduce: 1. Open user-submitted project (TestRoll2.zip) 2. Open the SampleScene 3. Observe the Console window, Enter and Ex... Read more
Crash in physx::Dy::SolverCoreGeneralPF::solveVParallelAndWriteBack on c...
How to reproduce: 1. Open tester-attached project (Physx_Crash.zip) 2. Open the 'CrashScene' and enter Play Mode 3. Select the 'Ramp... Read more
Collison fails when moving at a raised Terrain
Steps to reproduce: 1. Open QA-supplied project ("TerrainCollision.zip") 2. Open and play Scene ("Main") 3. Go forward (W) until you... Read more
Rigidbody jitters when placed in additional PhysicsScene
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Move the "Cube" GameObject to... Read more
Constantly creating and destroying CharacterController component causes ...
How to reproduce: 1. Open attached project (1223324.zip) 2. Enter Play Mode 3. Open task manager and find the Unity.exe process 4. O... Read more
Setting Spring Joint's Min and Max Distance to be equal causes the Conne...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Hierarchy, select the ... Read more
AddTorque and AddRelativeTorque behave differently in opposite Y axis wh...
How to reproduce: 1. Open the user's project 2. Enter Play Mode 3. Click on the Game View with your mouse and drag it to the left an... Read more
Inconsistent ContactPoint placement when using OnCollisionEnter
1. Open project "PhysicsBugs.zip" 2. Enter Play Mode 3. Press the spacebar and observe the view Expected result: Contact points are... Read more
OnTriggerEnter and OnTriggerExit are called at the same time when GameOb...
How to reproduce: 1. Open the user's project 2. Open 'Scene' Scene 3. Enter Play Mode Expected result: Everything becomes green as ... Read more
Physics Debug scene view down-right corner UI window disappears when ent...
How to reproduce: 1. Open the attached 'project-1230368.zip' project 2. Make sure that the 'Physics Debug' UI window is visible in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow