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Skinned Mesh Renderer Bound gizmos are offset/rotated, cloth mesh is dis...
How to reproduce:1. Open attached project "Issues cloth component and prefab.zip" and scene "SampleScene"2. Test the issues listed b... Read more
Mouse selection in Physics Debugger prioritizes Mesh GameObjects over Ga...
Reproduction steps:1. Open user's project "PysicsSelectionTestProject.zip"2. Open "SampleScene" Scene3. In the Hierarchy window, not... Read more
The error "Failed to create Convex Mesh from source mesh" appears when c...
To reproduce:1. Load the attached project2. Load the scene included3. Select the armchair model in the scene4. Toggle the 'Convex' o... Read more
GameObject is not properly Rotated when its Rigidbody is set to Interpolate
How to reproduce:1. Open the user's attached case2. Open the "ShowcaseScene" Scene3. Enter the Play Mode4. Walk left to enter the "G... Read more
Freeze or crash on Unity::HingeJoint::ReleaseAndCreateJoint() when openi...
How to reproduce:1. Open the attached project Actual result: Unity crashes. Reproducible with: 2018.4.12f1, 2019.2.11f1, 2019.3.0b9,... Read more
HingeJoint Limit is not respected when Game Object is disabled and enabl...
How to reproduce:1. Open user's attached project ("JointLimitTest.zip") using the EnvIronman VM (more information in Edit).2. Open S... Read more
Rigidbody errors thrown on start up when upgrading 2017.4 unity project ...
When the attached project is upgraded to 2019.3. There are 2 errors thrown (details can be found below) To reproduce- Download and o... Read more
'BV4 midphase only supported on Intel platforms' appears when exporting ...
If any meshes were cooked during export, they won't work well runtime on Android because the wrong midphase type is selected (an uns... Read more
Crash when entering play mode with RaycastCommand.ScheduleBatch with Res...
Reproduction steps:1. Open the user's attached project2. Open "TestRaycastCommand_Exceptions" scene3. Press Play Expected result: Un... Read more
Multiple colliders and Edit Collider buttons are selected when Edit Coll...
How to reproduce:1. Create a new project2. Add 2 Box Collider Components to the 'Directional Light' GameObject3. Click any Edit Coll... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server