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0
votes
Duplicate

Rigidbody's Collision Detection is not changed to Continuous when changi...

Physics

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Nov 08, 2019

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Version/s: 2018.4, 2019.2, 2019.2.11f1, 2019.3, 2020.1

When enabling the Is Kinematic option in the Rigidbody's Component it changes the Collision Detection to Continuous Speculative. Cha... Read more

3
votes
By Design

Rigidbody with "Continuous Speculative" produces different results when ...

Physics

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Sep 02, 2019

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Version/s: 2018.3.0a5, 2019.1.12f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "Kinematic_Speculative.zip" and scene "SampleScene" 2. Enter Play mode and observe how m... Read more

0
votes
Not Reproducible

Physics.SphereCast(origin, radius, direction, out hitInfo, layerMask) ig...

Physics

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Sep 13, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a4

How to reproduce: 1. Open the "Physics_Test.zip" project 2. Open the "Physics.unity" scene 3. Enter Play Mode 4. Check the Console ... Read more

0
votes
Won't Fix

Setting Transform.position of a child GameObject to its own Transform.po...

Physics

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Oct 02, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user-submitted project (ObjectDrifting.zip) 2. Open the 'ObjectDrift' scene 3. Enter Play Mode 4. Select t... Read more

9
votes
Fixed

Skinned Mesh Renderer Bound gizmos are offset/rotated, cloth mesh is dis...

Physics

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Sep 27, 2019

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Version/s: 2018.4.0f1, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "Issues cloth component and prefab.zip" and scene "SampleScene" 2. Test the issues liste... Read more

1
votes
By Design

Character Controller gets stuck when passing under a Mesh Collider

Physics

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Sep 14, 2019

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Version/s: 2018.3.0a5, 2019.2.0a1, 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

Reproduction steps: 1. Open the attached project named Case_1184164 2. Open a Scene named "Classic_E01_F01" 3. Enter Play mode 4. Tr... Read more

0
votes
Fixed

Freeze or crash on Unity::HingeJoint::ReleaseAndCreateJoint() when openi...

Physics

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Oct 25, 2019

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Version/s: 2018.4, 2019.2.1f1, 2020.1

How to reproduce: 1. Open the attached project Actual result: Unity crashes. Reproducible with: 2018.4.12f1, 2019.2.11f1, 2019.3.0... Read more

1
votes
Fixed

Physics Debug overlay panel gets duplicated in Scene view when window ne...

Physics

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Jan 10, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a14, 2019.2.0a1

How to reproduce: 1. Open attached project "case_1115985-PhysicsDebuggingSceneViewUI" (This is just an empty project) 2. Make sure t... Read more

0
votes
Won't Fix

OnTriggerEnter event does not get executed even if Character Controller ...

Physics

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Nov 02, 2019

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Version/s: 2019.2.10f1, 2020.1

Reproduction steps: 1. Open project in "TriggerEnter.zip" 2. Select both Cube and Capsule in the Hierarchy window so you can see the... Read more

0
votes
Won't Fix

Sphere GameObject unexpectedly bounces from a slight curve in a Mesh whe...

Physics

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Nov 04, 2019

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Version/s: 2018.3.0a5, 2018.4, 2019.2, 2019.2.11f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project("case_1196160-Project.zip") 2. Open the Scene labeled "SampleScene" 3. Enter the Play... Read more

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