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1
votes
Won't Fix

[Entity Component System] Crash on physx::Sq::populate when leaving play...

Physics

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Mar 28, 2018

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Version/s: 2018.1.0b12

How to reproduce:1. Open the attached project2. Open the "raytracer" scene3. Enter Play Mode4. Exit Play Mode Actual result: Unity c... Read more

0
votes
Duplicate

Rotating Rigidbodies with a constant velocity have their velocities affe...

Physics

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Jan 13, 2018

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Version/s: 2017.2.0b1, 2017.3.0f3

Reproduction steps:1. Open the attached project "BugRigidbodyInterpolator.zip";2. Open the SceneMain;3. Observe 3 objects in the sce... Read more

1
votes
Fixed

Turning off and turning on game object with Cloth Component in play mode...

Physics

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Jan 15, 2018

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Version/s: 2017.2.1f1

How to reproduce:1. Open "repro" project2. Enter "test" scene3. Enter Play Mode4. Turn off "Cube" in the inspector5. Turn on "Cube" ... Read more

0
votes
By Design

CharacterController.IsGrounded gets set to False in Standalone build

Physics

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Dec 28, 2017

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open attached project "2dot5_Demo" (OC link)2. Build for Windows Note: the WebGL build works fine so maybe thi... Read more

0
votes
By Design

PhysicMaterial stays in memory after destroying its GameObject

Physics

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Jan 10, 2018

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Version/s: 2017.3.0p1

To reproduce:1. Open user's attached project2. Open scene "Main"3. Play the scene and pause it after a few seconds4. Open Profiler, ... Read more

0
votes
Fixed

Errors appear when hovering mouse over Scene Window, after changing Skin...

Physics

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Nov 28, 2017

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Version/s: 2017.3.0f1, 2018.1.0a6

To reproduce:1. Create an empty object.2. Add Cloth component3. In SkinnedMeshRenderer select Mesh and assign Capsule, Cylinder, Pla... Read more

0
votes
Fixed

Data indices don't match when using ArticulationBody GetDriveTargets and...

Physics

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Dec 08, 2021

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Version/s: 2020.3, 2021.2, 2021.2.2f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Open scene Scene_AB_Test3. Press the Play button4. In the Hierarchy window, s... Read more

0
votes
Fixed

Crash on CastFilter::preFilter when calling Physics.OverlapSphereNonAllo...

Physics

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Dec 31, 2018

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Version/s: 2018.3.0a5, 2018.3.0f2

How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play Reproducible with: 2019.2.0a1, 2019.... Read more

0
votes
Duplicate

MovePosition stops working when used simultaneously with transform.Rotate

Physics

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Apr 05, 2018

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Version/s: 2017.2.0a4, 2017.4.0f1

How to reproduce:1. Open attached project ("RigidBody MovePosition.zip")2. Enter Play mode with nothing selected in Hierarchy window... Read more

1
votes
Fixed

Mesh collider gets corrupted if no triangles are specified

Physics

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Feb 01, 2018

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Version/s: 2017.2.0p1

How to reproduce:1. Open attached Unity project "MeshColliderBug"2. Open the MeshColliderBug scene3. Select MediumPolySphere in the ... Read more

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