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0
votes
Third Party Issue
1
votes
Fixed

Rigidbody Collision Detection mode cannot be updated after setting the i...

Physics

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Aug 19, 2019

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Version/s: 2018.3.5f1, 2018.4.6f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user's attached project ("RigidBodyCollisionDetectionChange.zip") using the EnvIronman VM (more informatio... Read more

0
votes
Duplicate

Mouse Events aren't detected on a GameObject without a Rigidbody which i...

Physics

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Jul 26, 2018

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Version/s: 2018.1.6f1, 2018.2.0a8

Repro steps: 1. Open QA attached project "repro_1064589" 2. Open scene "0" 3. Enter Play Mode 4. Click the Sphere on the right 5. Ob... Read more

0
votes
Duplicate

GameObject with Cloth Component is rising upwards when GameObject is rot...

Physics

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Jul 29, 2019

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Version/s: 2019.2.0a7, 2019.2.0b10, 2019.3.0a1

How to reproduce: 1. Open user-supplied project 2. In Hierarchy select "NotRotated" GameObject 3. Rotate the GameObject 90 degrees ... Read more

0
votes
Fixed

Mesh Collider keeps adding on prefab in the hierarchy when selecting it ...

Physics

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Oct 19, 2017

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Version/s: 2018.1.0a1

After adding cloth component on a prefab from project folder, selecting prefab in the hierarchy mesh collider keeps adding up and th... Read more

0
votes
By Design

Rotating an object with an interpolated rigidbody changes it's velocity ...

Physics

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Oct 20, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open user attached project 2. Play the "VSync Test" scene 3. Press V to toggle QualitySettings.vSyncCount bet... Read more

0
votes
Fixed

Hinge Joint automatic connectedAnchor value gets set to Anchor value whe...

Physics

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Oct 20, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected result: object gets instantiated at set va... Read more

0
votes
Fixed

Asserts and possible leak appear when enabing specific Skinned Mesh Rend...

Physics

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Oct 23, 2017

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Version/s: 2018.1.0a1

Reproduction steps: 1. Open project attached (ClothAnimationCrash.zip). 2. Enter play mode. 3. Enable Skinned Mesh Renderer (Plane->... Read more

0
votes
Fixed

Crash with Assertion failed on expression: ‘m_Shape == NULL’ when exitin...

Physics

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Oct 15, 2021

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Version/s: 2019.4, 2019.4.14f1

Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/NetworkingTest' 3. Enter Play mode 4. Tap on 'Host (Se... Read more

0
votes
Duplicate

[Physics] Physics Raycaster does not detect the full object's collider b...

Physics

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Jul 26, 2018

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Version/s: 2018.1.5f1, 2018.1.9f1

Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Select the EventSystem and observe the output 4. Select the G... Read more

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