Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.2.0f3
Issue ID
961087
Regression
Yes
Hinge Joint automatic connectedAnchor value gets set to Anchor value when instantiating a GameObject
Steps to reproduce:
1. Download and open the attached project
2. Enter Playmode
Expected result: object gets instantiated at set value in script(100,100,100), hinge joint connectedAnchor set accordingly
Actual result: object gets anchored at the value stated in Anchor value of the prefab
Reproduced on 5.6.3p3, 2017.1.1p1, 2017.12f1, 2017.2.0f3, 2017.3.0b4, 2018.1.0a1
Not reproduced on 5.5.4p4, 5.6.3p2 , 2017.1f1
Regression introduced in 5.6.3p3, 2017.1p1 (September 8 release)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines
Add comment