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0
votes
Duplicate

physx::Gu::EdgeListBuilder::ComputeActiveEdges crashes when entering to ...

Physics

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Oct 09, 2017

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Version/s: 2017.3.0b3

To reproduce: 1. Download attached project "MinecraftGame.zip" and open in Unity 2. Open "Game" scene 3. Enter Play mode Expected ... Read more

0
votes
Fixed

Mesh Collider performance drop when "Everything" Cooking Option is enabled

Physics

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Jan 31, 2020

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Version/s: 2019.3.0a9, 2019.3.0f3, 2020.1

Reproduction steps: 1. Open attached project "1215857_mesh" and scene "SampleScene" 2. Enter Play Mode and observe the Profiler 3. E... Read more

0
votes
Fixed

Data indices don't match when using ArticulationBody GetDriveTargets and...

Physics

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Dec 08, 2021

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Version/s: 2020.3, 2021.2, 2021.2.2f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. Open scene Scene_AB_Test 3. Press the Play button 4. In the Hierarchy windo... Read more

0
votes
Duplicate

Physics.CapsuleCastNonAlloc returns incorrect value when hits connection...

Physics

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Jan 08, 2018

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Version/s: 2017.3.0f3

To reproduce: 1. Open project 2. Play scene Expected: 'Hit Plane at -0.01629636 0 0 Distance ...' message will be shown Actual: 'Hi... Read more

0
votes
Fixed

Mesh Collider keeps adding on prefab in the hierarchy when selecting it ...

Physics

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Oct 19, 2017

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Version/s: 2018.1.0a1

After adding cloth component on a prefab from project folder, selecting prefab in the hierarchy mesh collider keeps adding up and th... Read more

0
votes
By Design

Rotating an object with an interpolated rigidbody changes it's velocity ...

Physics

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Oct 20, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open user attached project 2. Play the "VSync Test" scene 3. Press V to toggle QualitySettings.vSyncCount bet... Read more

0
votes
Fixed

Hinge Joint automatic connectedAnchor value gets set to Anchor value whe...

Physics

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Oct 20, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected result: object gets instantiated at set va... Read more

0
votes
Fixed

Asserts and possible leak appear when enabing specific Skinned Mesh Rend...

Physics

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Oct 23, 2017

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Version/s: 2018.1.0a1

Reproduction steps: 1. Open project attached (ClothAnimationCrash.zip). 2. Enter play mode. 3. Enable Skinned Mesh Renderer (Plane->... Read more

0
votes
Fixed

OverlapCapsuleNonAlloc is detecting Mesh Collider where the capsule is n...

Physics

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Oct 23, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open the attached project "961760.zip"; 2. Open the CSGErrorExample scene; 3. Make sure that the Gizmos are d... Read more

1
votes
Fixed

Excessive Editor load time for scenes using Asset bundles which contain ...

Physics

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Nov 26, 2018

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Version/s: 2017.4.16f1

To reproduce: 1. Open the QA's attached project 2. Play the "SampleScene" and click the "Download meshes - Colliders" 3. Build and r... Read more

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