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0
votes
By Design

Collider OnCollisionExit/OnTriggerExit are not called when collider is d...

Physics

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Dec 08, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open attached "New Unity Project (29)" project 2. Enter Play mode 3. Move Disabled cube into a green cube and e... Read more

0
votes
By Design

Reparenting causes call of OnTriggerEnter/OnTriggerExit callbacks

Physics

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Dec 30, 2016

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Version/s: 5.5.0p3

Steps to reproduce: 1. Open attached project 2. Open scene "repro2" 3. Run it and in console notice that OnTriggerEnter and OnTrigg... Read more

0
votes
Won't Fix

Game Objects with Rigidbody and Use Gravity enabled sometimes stuck in t...

Physics

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Dec 27, 2016

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Version/s: 5.5.0f3

How to reproduce: 1. Open attached project and "MainScene" 2. Enter play mode 3. Move around with arrows 4. Hit Space multiple tim... Read more

0
votes
Fixed

RaycastHit.textureCoord always returns a zero vector against GameObjects...

Physics

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Jan 02, 2017

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Version/s: 5.6.0b3

Reproduction steps: 1. Open my attached project. 2. Open the scene 3. Enter Play mode 4. Press on the rectangle object a few times i... Read more

0
votes
Fixed

"RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not ...

Physics

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Jul 26, 2018

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Version/s: 2018.3.0a5

How to reproduce: 1. Open attached "ErrorRepro" project and "Courtyard" scene 2. Enter playmode and wait for a few seconds Actual r... Read more

0
votes
Not Reproducible

[Cloth] Cloth editor has 2 identicle edit contraints buttons - both seem...

Physics

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Nov 15, 2017

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Version/s: 2017.3.0b9

Steps to repro 1. Open attached project, or create a new one 2. Create a cube and attach the cloth component 3. Notice that the clo... Read more

0
votes
Fixed

Cloth Constraints Brush is choppy updated when hovering over the selecte...

Physics

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Dec 04, 2018

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Version/s: 2019.1.0a10

How to reproduce: 1. Open attached "ClothSimBlender" project 2. In Hierarchy select Plane object 3. Under Cloth Component open Cloth... Read more

0
votes
Fixed

Physics.CapsuleCastNonAlloc returns incorrect RaycastHit point and dista...

Physics

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Dec 14, 2016

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Version/s: 5.6.0b1

To reproduce: 1.Download and open attached project 2.Open "CapsuleCastTest" scene 3.Enter Play mode 4.Check the console for outputt... Read more

0
votes
Duplicate

Configurable Joint High/Low X Angular Limits are interpreted on inverse ...

Physics

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Jan 09, 2017

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Version/s: 5.5.0p3

Steps to reproduce: 1. Open the project 2. Enter Play mode 3. Open "GameObject" in Hierarchy window -> Configurable Joint component ... Read more

0
votes
Fixed

[Physics] [Prefab] [Undo] Crash when reverting prefab who had Rigidbody ...

Physics

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Jan 14, 2017

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Version/s: 5.5.0f3

To reproduce: 1) Create new project 2) Add a cube 3) Add Rigidbody and Configurable Joint on that cube 4) Make it a prefab 5) Select... Read more

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