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13
votes
Won't Fix

When the CharacterController component has a step-offset

Physics

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Sep 25, 2013

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Version/s: 4.2.1f4

Bug reproduced in version 4.3.0b5 (19fb00de019e) Steps: In this example, the character controller on the "Character" game object ha... Read more

11
votes
By Design

Continuous Dynamic collision isn't working correctly with MovePosition

Physics

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Nov 15, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Use MovoPosition to jump over an object Expected results: All colliders between current object and his new location... Read more

0
votes
Fixed

CharacterControllers do not trigger OnControllerColliderHit when they co...

Physics

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Mar 25, 2013

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Version/s: 4.1.0f4

There doesn't seem to be any way to detect CharacterController collision. Run the test scene. Use WASD to move the blue capsule. If... Read more

0
votes
Fixed

Default material properties and default values for new PhysicMaterial do...

Physics

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Jul 31, 2013

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Version/s:

Currently, when you create a new PhysicMaterial, friction will be set to a default of 0.4. When you assign no material at all, it u... Read more

0
votes
Fixed

Character Controller. stepOffset can be set to negative

Physics

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Nov 09, 2012

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Version/s: 4.0.0f5

CharacterController parameter stepOffset validation is missed in runtime, the value can be set as negative, which causes unexpected ... Read more

1
votes
Duplicate

Character controller's step offset causes the character not to fit into ...

Physics

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Nov 19, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open attached project 2. Open scene repro - it contains a first person character controller with the step offset se... Read more

0
votes
Duplicate

SetInertiaTensor: Inertia spams tensor must be larger then zero in all c...

Physics

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Mar 13, 2014

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Version/s:

Running AngryBots on consoles/dev, which is based on trunk gets me this message: Inertia tensor must be larger then zero in all coo... Read more

0
votes
Duplicate

Triangle mesh collider does not collide

Physics

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Apr 11, 2014

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Version/s: 5.0.0a6

To reproduce: 1. Open attached project 2. Open collider vs box Collider scene 3. Enter play mode Expected result: All the objects c... Read more

0
votes
Duplicate

Replace Box collider on adding another Box collider not working

Physics

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Oct 14, 2013

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Version/s: 4.3.0b5

Can add 2 Box colliders to cube regression - not present in 4.2.1 and 4.2.2 - present in all 4.3.x 2) How can we reproduce it usi... Read more

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