Search Issue Tracker
[Physics] Articulation body scale does not affect Anchor Transform Tool ...
1. Open attached project 2. Select child "GameObject (1)" 3. Select Joint angle tool (Left one) on the ArticulationBody Inspector 4... Read more
worldCenterOfMass and position of Rigidbody values are changing when X, ...
How to reproduce: 1. Open the attached "1379464.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Select the "C... Read more
ArticulationBody index hierarchy is incorrect when using GetDriveForces ...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button 4. In the Hierarchy ... Read more
Rotated and constrained GameObject with Fixed Joint breaks after collisi...
How to reproduce: 1. Open the user's attached project "FixedJointBug.zip" 2. Press Play Expected result: GameObject with Fixed Join... Read more
[Physics] Articulation Body Ragdoll spins around itself when Spherical A...
How to reproduce: 1. Open the attached project "physics joint" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. ... Read more
GameObject is jittering when being rotated if the Rigidbody Interpolatio...
How to reproduce: 1. Open the "InterpolationRotate.zip" project 2. Go to the Build Settings and build 3. Open the Player and observe... Read more
Error thrown when disabling rigidbody with a custom inertia tensor and c...
To reproduce: - Open Assets/Scenes/SampleScene.unity - Enter play mode - Select the "Cube" gameobject and set it to inactive - Obser... Read more
Hinge joints don't stabilize when its Connected Body was moved
Reproduction steps: 1. Open attached project "Repro" 2. Open "SampleScene" Scene in the Scenes folder 3. Enter Play Mode Expected r... Read more
GameObject active state is changed when it is moved between Scenes creat...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, select the GameOb... Read more
ArticulationBody with uneven tensors keeps accelerating when rotation is...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/TestScene 3. Press the Play button and observe the Game v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow