Search Issue Tracker
[Physics] Articulation body scale does not affect Anchor Transform Tool ...
1. Open attached project 2. Select child "GameObject (1)" 3. Select Joint angle tool (Left one) on the ArticulationBody Inspector 4... Read more
worldCenterOfMass and position of Rigidbody values are changing when X, ...
How to reproduce: 1. Open the attached "1379464.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Select the "C... Read more
ArticulationBody index hierarchy is incorrect when using GetDriveForces ...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button 4. In the Hierarchy ... Read more
Rotated and constrained GameObject with Fixed Joint breaks after collisi...
How to reproduce: 1. Open the user's attached project "FixedJointBug.zip" 2. Press Play Expected result: GameObject with Fixed Join... Read more
[Physics] Articulation Body Ragdoll spins around itself when Spherical A...
How to reproduce: 1. Open the attached project "physics joint" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. ... Read more
GameObject is jittering when being rotated if the Rigidbody Interpolatio...
How to reproduce: 1. Open the "InterpolationRotate.zip" project 2. Go to the Build Settings and build 3. Open the Player and observe... Read more
Error thrown when disabling rigidbody with a custom inertia tensor and c...
To reproduce: - Open Assets/Scenes/SampleScene.unity - Enter play mode - Select the "Cube" gameobject and set it to inactive - Obser... Read more
Hinge joints don't stabilize when its Connected Body was moved
Reproduction steps: 1. Open attached project "Repro" 2. Open "SampleScene" Scene in the Scenes folder 3. Enter Play Mode Expected r... Read more
GameObject active state is changed when it is moved between Scenes creat...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, select the GameOb... Read more
ArticulationBody with uneven tensors keeps accelerating when rotation is...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/TestScene 3. Press the Play button and observe the Game v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP