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Inconsistency between Position values of the Rigid Body and the Transfor...
How to reproduce: 1. Open the user attached "RigidbodyBug.zip" project 2. Open the "TestScene" Scene in the Scenes folder 3. Select ... Read more
[Physics] Articulation body scale does not affect Anchor Transform Tool ...
1. Open attached project 2. Select child "GameObject (1)" 3. Select Joint angle tool (Left one) on the ArticulationBody Inspector 4... Read more
Inconsistent ContactPoint placement when using OnCollisionEnter
1. Open project "PhysicsBugs.zip" 2. Enter Play Mode 3. Press the spacebar and observe the view Expected result: Contact points are... Read more
Physics Debugger sometimes crashes when visualising contacts of a Scene ...
Reproduction steps: 1. Open the attached '1385255_DeterministicPhysicsBugExport' project 2. Open the 'TestScene' 3. Go to the 'Windo... Read more
Rotated and constrained GameObject with Fixed Joint breaks after collisi...
How to reproduce: 1. Open the user's attached project "FixedJointBug.zip" 2. Press Play Expected result: GameObject with Fixed Join... Read more
[Physics] Articulation Body Ragdoll spins around itself when Spherical A...
How to reproduce: 1. Open the attached project "physics joint" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. ... Read more
GameObject is jittering when being rotated if the Rigidbody Interpolatio...
How to reproduce: 1. Open the "InterpolationRotate.zip" project 2. Go to the Build Settings and build 3. Open the Player and observe... Read more
Error thrown when disabling rigidbody with a custom inertia tensor and c...
To reproduce: - Open Assets/Scenes/SampleScene.unity - Enter play mode - Select the "Cube" gameobject and set it to inactive - Obser... Read more
Hinge joints don't stabilize when its Connected Body was moved
Reproduction steps: 1. Open attached project "Repro" 2. Open "SampleScene" Scene in the Scenes folder 3. Enter Play Mode Expected r... Read more
GameObject active state is changed when it is moved between Scenes creat...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, select the GameOb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [2020.3] Play Mode has visual artifacts when Graphics API is set to DirectX12 with Dynamic Resolution enabled
- White texture appears when setting “RenderTextureFormat.Depth” to “RenderTexture” on the Camera
- Cursor is visible when using “Cursor.lockState = CursorLockMode.Locked” and “Cursor.visible = false”
- Material.SetOverrideTag setting LightMode tag has no effect
- Decal is not rendered when in Camera component Culling Mask dropdown field Default is unselected