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Character clips through colliders when forcing two rigidbodies against e...
Steps to reproduce: 1. Open the attached project 2. Open scene 3. Enter Play mode 4. Try to move the character against the moving pl... Read more
Target Velocity calculated in script doesn't match with Target Velocity ...
Reproduction steps: 1. Open project "case_1342373-ConstantController.zip" 2. Open Scene "Demo" 3. Enter Play Mode 4. In the Hierarc... Read more
Crash on BV4_OverlapBoxCB when entering Play Mode with a model with a lo...
Reproduction steps: 1. Open the user's attached project 2. Enter play mode in "SampleScene" Expected result: Editor enters play mod... Read more
Force applied on Articulation Body Component is inconsistent with inerti...
Reproduction steps: 1. Open project "AMR-POC.zip 2. Open Scene "TurtlebotInertiaTest" 3. Enter Play Mode 4. Press the up and down ar... Read more
Unity crashes when resetting center of mass of disabled ArticulationBody...
Reproduction steps: 1. Open attached project "ArticulationBodyCrash.zip" 2. Open scene "Scene" 3. Enter Play mode Expected result: ... Read more
Physics Debug shows every Scene's information when only one Scene is sel...
How to reproduce: 1. Open the user's attached "PhysicsDebuggerRepro" project 2. Open both "SampleScene" and "Subscene" Scenes simult... Read more
Articulation cache size doesn't match supplied list size after removing ...
Reproduction steps: 1. Open project "Bug Report.zip" 2. Open Scene "TestScene" 3. Enter Play Mode 4. In Game view, select the button... Read more
[Physics] The capsule jitters falling into the cracks between triangle e...
How to reproduce: 1. Open the user's attached "TriangleEdgeMeshCollisionRepro" project 2. Open the Scene "SampleScene" 3. Have both ... Read more
Crash on mono_jit_runtime_invoke when closing project while having a Phy...
Reproduction steps: 1. Open the attached user's project 2. Make sure that Edit -> Project Settings -> Physics -> Default Material is... Read more
Editor crashes on SerializedFile::ReadObject when opening the project
Reproduction steps: 1. Open the attached project from the google drive link 2. Go to Assets > Reimport All Reproducible with: 2020... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow