Search Issue Tracker

0
votes
Fixed

Rigidbody stays unstable if it is placed on top of another Rigidbody whi...

Physics

-

Mar 16, 2016

-

Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project "780339.zip" 2. Open scene "Repro" 3. Run the scene 4. Notice that structure in the le... Read more

1
votes
By Design

[Cloth] Surface penetration constraint for cloth doesn't work

Physics

-

May 24, 2015

-

Version/s: 5.0.2f1

How to reproduce: 1. Open attached project 2. Open scene bugreport.unity 3. Play the scene - Note how the cloth never passes throu... Read more

0
votes
Fixed

Inertia Tensor is not reset when a collider is removed

Physics

-

Aug 02, 2017

-

Version/s: 2017.2.0b3

Steps to reproduce: 1. Open attached project 2. Open scene test.unity 3. Play the scene - Note the Inertia Tensor values in the top... Read more

0
votes
Fixed

Editor crash after setting max distance to cloth constraints and playing...

Physics

-

Sep 19, 2014

-

Version/s: 5.0.0b5

To reproduce: 1. Create a cloth 2. Select all Cloth Constraints 3. Click the Max distance checkbox 4. Pressed play 5. Editor will c... Read more

0
votes
Fixed

Bad textcoord index error after adding Cloth Component and entering play...

Physics

-

Jul 17, 2014

-

Version/s: 5.0.0a17

Steps to reproduce : - import the "Cloth_1.fbx" attached in the edit - add it to the scene - add the Cloth Component and press play... Read more

0
votes
Fixed

[Cloth] Adding cloth to an object throws multiple errors and added cloth...

Physics

-

Feb 09, 2016

-

Version/s: 5.4.0b5

To reproduce: 1. Open attached project 2. Select banner1 object 3. Add cloth component 4. Notice errors in console: get_skinIndex i... Read more

0
votes
Fixed

Cloth crashes the editor

Physics

-

Jun 03, 2014

-

Version/s: 5.0.0a10

To reproduce: - create a game object - add SkinnedMeshRenderer component - add a standard mesh to it (like sphere) - add cloth compo... Read more

0
votes
Fixed

Physics.queriesHitBackfaces does not work with Collider.Raycast

Physics

-

Dec 02, 2016

-

Version/s: 5.5.0f3

To reproduce: 1. Open attached project "ColliderRaycast.zip". 2. Play "Raycast" scene. 3. Press left mouse button on the white squar... Read more

1
votes
Fixed

[HingeJoint] Intertia is gained when HingeJoints are connected into a chain

Physics

-

Aug 18, 2015

-

Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project "HingeJointIssue.zip" 2. Open scene "Kettenglieder" 3. Run it 4. Stand under "Lampe" g... Read more

0
votes
Fixed

Request for more helpful NpShape::setFlag(s): triangle mesh and heightfi...

Physics

-

Feb 09, 2015

-

Version/s: 5.0.0f1

Request for more helpful NpShape::setFlag(s): triangle mesh and heightfield triggers error so people know what they need to change/f... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.