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[PackMan] Failed to destroy error thrown on clicking Continue button in ...
Failed to destroy error thrown on clicking Continue button in Popup appears after minimizing Package Manager Steps to Reproduce: 1. ... Read more
Cancelling "Add package from disk" dialog prints "Please select a valid ...
How to reproduce:1. Create a new Unity project2. Open the Package Manager window3. Click on the plus icon and select 'Add package fr... Read more
Unity packages are unnecessarily recompiled when any assembly definition...
Steps to reproduce:1. Download and open the attached project2. Create or delete an Assembly Definition Expected result: only Assembl... Read more
Package Manager window UI is broken when selecting different package ver...
How to reproduce:1. Download, extract and open attached project (packmanissue.zip) or create a new one2. Open Package Manager Window... Read more
'displayName' in package.json is ignored if the package is from GitHub
How to reproduce:1. Create a GitHub account and go into github.com/settings/tokens2. Press "Generate new token" and scroll down to t... Read more
Inconsistency displaying company name in Package Manager UI
The author of packages are inconsistent. Sometime it's Unity, Unity Technologies inc., Aps, etc. We need it to be conform with the l... Read more
Confusing validation message in Scoped Registries
Steps to reproduce: Create project Go to Edit > Project Settings Enter Scoped Registry Name Enter Scoped Registry URL Enter Scope... Read more
[PackMan] Enable and Disable process does not suspend on clicking on Can...
Enable and Disable process does not suspend on clicking on Cancel button in the Popup Steps to Repro:1. Create a new Project2. Open ... Read more
Crash on StackWalker::GetCurrentCallstack when opening a specific project
How to reproduce:1. Open the “IN-68740_repro“ project Expected result: The project opensActual result: The Editor crashes Reproducib... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed