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[Cinemachine] Cinemachine in a specific Prefab throws exceptions while a...
How to reproduce: 1. Open attached project "ReproCM_*.zip" and scene "Factorywood_Interior" 2. Enter/Leave Play mode (this is is on... Read more
[Reflect] Documentation is not published and only available offline
All documentation links for Unity Reflect (documentation, Changelog, License) are not published and only available offline. Refer th... Read more
Crash on object:wrapper_native_000001E800000000 when adding SendRpcComma...
Reproduction steps: 1. Open user's attached project "Case-1264083" 2. Open scene "GameScene-Endless-Mode" 3. Enter Play Mode 4. Pres... Read more
[Reflect] Standalone build fails with package errors if Unity Reflect is...
Standalone build fails with Package errors when Unity Reflect package and projects are imported. Build fails even when Unity Reflect... Read more
[Reflect][iOS] Package compilation errors are thrown on installing Unity...
Package compilation errors are thrown on installing Unity Reflect on Mac if iOS support is not installed. Refer the attached screens... Read more
Shadows start flickering when using SRP Batcher
Reproduction steps: 1. Download and open the attached "UnityProject.zip" project 2. Enter Play mode and switch to the Scene view win... Read more
Remote config package conflicts with Newtonsoft.JSON
How to reproduce: 1. Open the attached "RemoteConfigBug.zip" project 2. Observe the console Expected Behavior: No conflicts among a... Read more
[Reflect] Unity Reflect Viewer and Dashboard window does not have minimu...
Unity Reflect Viewer and Dashboard window does not have minimum size and width. Refer the attached video Steps to reproduce: 1) Ope... Read more
[ScriptedImporter] Renaming prefab assets throws a NullException
How to reproduce: 1. Open the attached project 2. In the Project Window select the "Test" SVG asset 3. Rename it 4. Observe the cons... Read more
[ECS] “Out of memory” error in WebGL build when GameObject with multiple...
How to reproduce: 1. Open the attached project "1254779.zip" 2. Open the "Test" Scene 3. Build and run the WebGL Player Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites are cut off when using a custom alpha mask with a custom shader
- Screen.SetResolution() ignores width and height parameters when switching from Fullscreen to Windowed mode
- Crash on il2cpp::vm::Class::Init in the Player when handling FileNotFoundException in cascading catch blocks in async method
- Mesh with vertex animation shader renders incorrectly when using DirectX11 and AMD GPU
- Select Dependencies context menu doesn't work properly in Project Browser