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Crash on object:wrapper_native_000001E800000000 when adding SendRpcComma...
Reproduction steps: 1. Open user's attached project "Case-1264083" 2. Open scene "GameScene-Endless-Mode" 3. Enter Play Mode 4. Pres... Read more
Streaming Texture is not working when there are only instantiated entity...
How to reproduce: 1. Open attached project "textureStreaming.zip" and scene "SceneFailing" 2. Enter Play mode 3. In Game view, pres... Read more
Crash on PrepareShadowMaps when entering Play Mode
Reproduction steps: 1. Open user's attached project "DOTS" and scene "TestCombat" 2. Enter Play Mode --observe crash Reproducible w... Read more
[Reflect] DirectoryNotFoundException is thrown when Reflect window is op...
How to reproduce: 1. Create a new project 2. Install the Reflect 1.1.0 preview 6 package 3. Go to Menu bar/Window/Reflect Actual:... Read more
[IMGUI][PackMan] Character "i" in "Available" get mixed with character "...
Character "i" in "Available" get mixed with character "l" in the PackageManager Steps to Repro: 1. Create a new Project 2. Open Pa... Read more
[Alembic] Alembic Exporter Script Component rotates source camera when e...
How to reproduce: 1. Open the attached CamExport.zip project 2. Open the MyScene and enter the Play mode 3. In the Hierarchy window ... Read more
[XR SDK] [URP] Occlusion culling is inoperative
Reproduction steps: 1. Open the attached project ("1304299Repro.zip") 2. Make sure MockHMD is enabled (Project Settings->XR Plug-in ... Read more
[ScriptedImporter] Renaming prefab assets throws a NullException
How to reproduce: 1. Open the attached project 2. In the Project Window select the "Test" SVG asset 3. Rename it 4. Observe the cons... Read more
[Reflect] Documentation is not published and only available offline
All documentation links for Unity Reflect (documentation, Changelog, License) are not published and only available offline. Refer th... Read more
[Stats Window] URP Shadow casters count differs from Built-In RP shadow ...
How to reproduce: 1. Download the attached "case_1088730-ShadowCascadeCulling.zip" project and open in Unity 2. Open "SampleScene" s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application