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Crash on object:wrapper_native_000001E800000000 when adding SendRpcComma...
Reproduction steps: 1. Open user's attached project "Case-1264083" 2. Open scene "GameScene-Endless-Mode" 3. Enter Play Mode 4. Pres... Read more
Streaming Texture is not working when there are only instantiated entity...
How to reproduce: 1. Open attached project "textureStreaming.zip" and scene "SceneFailing" 2. Enter Play mode 3. In Game view, pres... Read more
Crash on PrepareShadowMaps when entering Play Mode
Reproduction steps: 1. Open user's attached project "DOTS" and scene "TestCombat" 2. Enter Play Mode --observe crash Reproducible w... Read more
[Reflect] DirectoryNotFoundException is thrown when Reflect window is op...
How to reproduce: 1. Create a new project 2. Install the Reflect 1.1.0 preview 6 package 3. Go to Menu bar/Window/Reflect Actual:... Read more
[IMGUI][PackMan] Character "i" in "Available" get mixed with character "...
Character "i" in "Available" get mixed with character "l" in the PackageManager Steps to Repro: 1. Create a new Project 2. Open Pa... Read more
Analytics Library package throws errors when there are spaces in the Uni...
Steps to reproduce: 1. Make sure your Unity editor installation path has a space, if not add it 2. Create a new project 3. Import th... Read more
Allocation leak warnings are thrown when in Play Mode with Netcode packa...
How to reproduce: 1. Create a new project 2. Import the NetCode package from the Package Manager (or add "com.unity.netcode": "0.5.0... Read more
[ScriptedImporter] Renaming prefab assets throws a NullException
How to reproduce: 1. Open the attached project 2. In the Project Window select the "Test" SVG asset 3. Rename it 4. Observe the cons... Read more
[Reflect] Documentation is not published and only available offline
All documentation links for Unity Reflect (documentation, Changelog, License) are not published and only available offline. Refer th... Read more
[Stats Window] URP Shadow casters count differs from Built-In RP shadow ...
How to reproduce: 1. Download the attached "case_1088730-ShadowCascadeCulling.zip" project and open in Unity 2. Open "SampleScene" s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some particles do not disappear when setting the particle remainingLifetime property to 0
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project