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[ECS] “Out of memory” error in WebGL build when GameObject with multiple...
How to reproduce:1. Open the attached project "1254779.zip"2. Open the "Test" Scene3. Build and run the WebGL Player Expected result... Read more
[Reflect] Documentation is not published and only available offline
All documentation links for Unity Reflect (documentation, Changelog, License) are not published and only available offline. Refer th... Read more
Crash on PrepareShadowMaps when entering Play Mode
Reproduction steps:1. Open user's attached project "DOTS" and scene "TestCombat"2. Enter Play Mode--observe crash Reproducible with:... Read more
Projects created with URP/HDRP template have older version of URP/HDRP p...
Steps To Reproduce: 1. Create a new project with HDRP/URP teplate2. Windows > Package Manager > HDRP/URP Expected Result: Late... Read more
[Remote Config] Cursor does not change to Edit mode when Editing fields ...
Cursor does not change to Edit mode and keeps displaying the default arrow icon when Editing fields in Remote Config window. Refer t... Read more
[Unity Physics] Collisions do not work and errors are thrown when enteri...
How to reproduce:1. Open the user-submitted project's Scene2. Enter Play mode Expected result: Tank falls on the Plane and no errors... Read more
Analytics Library package throws errors when there are spaces in the Uni...
Steps to reproduce:1. Make sure your Unity editor installation path has a space, if not add it2. Create a new project3. Import the A... Read more
Setting Monobehaviour reference from SystemBase throws error when additi...
Reproduction steps:1. Open attached Project "Reproduce_ECS_Bug"2. Open "Assets/ReproduceBugFiles/TestScene"3. Open "Assets/Reproduce... Read more
Unity allows to export a package that has an invalid path and does not s...
How to reproduce:1. Open the attached project (case_1322064-InvalidPath)2. Observe that the 'folder ' directory in the assets has a ... Read more
[Netcode] GhostFieldAttribute.MaxSmoothingDistance is of type int instea...
Reproduction steps:1. Open the attached project "netcodeProj"2. Observe the Console Expected result: No errors appear in the Console... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used