Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2021.1.0a5
Issue ID
1291658
Regression
No
Device Simulator Plugin Control panel elements are spaced based on window size
Steps to reproduce:
1. Open new project with Unity
Version: 2021.1.0a6.1138.mobile/device-simulator/extensions.10
Revision: mobile/device-simulator/extensions 9ad2e44d36b3
Built: Sun, 08 Nov 2020 18:26:27 GMT
Or any version with Device Simulator in core already
2. Install Adaptive Performance 2.1 (AP and AP Samsung provider)
3. Select the Simulator from the dropdown in the Game view
4. Open the Control panel and expand a few of the Adaptive Performance items
5. Resize the window to a smaller one
6. Notice how the elements start climbing on top of eachother or getting shrunk
Expected: Reducing the window size should put the elements in a scroll area and a vertical/horizontal bar should appear
Actual: All elements are squished together based on the window size
Reproduced on:
Version: 2021.1.0a6.1138.mobile/device-simulator/extensions.10
Revision: mobile/device-simulator/extensions 9ad2e44d36b3
Built: Sun, 08 Nov 2020 18:26:27 GMT
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment