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[Metal] UnityStandardAssets.CinematicEffects.DepthOfField doesen't work ...
To Reproduce: 1. Download the CorridorDemo project from the Asset Store or from the link in the comment. 2. Open it with Metal Edit... Read more
[macOS] Editor log shows all texture sizes as 0.1 kb when project is built
Reproduction steps: 1. Open the attached project with macOS machine. 2. Select the "test texture" in the project view. 3. Note, tha... Read more
[macOS] Hovering over tooltips in ProBuilder Advanced editor window caus...
Crash occurs when hovering over tooltips in ProBuilder advanced custom editor window. Steps to reproduce: 1) Open the latest attach... Read more
[macOS][Metal] Internal compute shader error on metal
To reproduce: 1. Open attached project Actual: CopyCPUParticleToNewParticle shader doesn't compile and errors are thrown in consol... Read more
[macOS][Metal] CGPROGRAM and ENDCG compute shader compilater error on Metal
To reproduce: 1. Open attached project 2. Reimport SimpleComputeShaderWithENDCG Actual: No error is produce but if you look at the ... Read more
[Regression][OSX] Unity crashes when creating new project with packages ...
Steps to repro: 1. Open Unity Launcher on OSX; 2. Click 'New'; 3. Click 'Add Asset Package'; 4. Select any asset package (e.g. 2D) ... Read more
Closing WebView tabs before they finish loading crashes Unity 5.6 with m...
When WebView windows are closed (by entering resetting the layout or closing them manually) Unity crashes. Steps to reproduce: 1) C... Read more
[macOS] Standalone splash screen is off-center and doesn't fit the scree...
The splash screen is 'larger' than the screen, resulting in it going through the borders of the screen and being off-centered when u... Read more
Model disappears when switching to Metal editor
To reproduce: 1. Open attached project 2. Open the "Example" scene 3. Switch the graphics API to Metal Notice that the ear model dis... Read more
Metal: Error creating pipeline state (VR/SpatialMapping/Wireframe) when ...
To reproduce: 1. Create new project 2. Add cube to scene 3. Change cube material to SpatialMappingWireframe 4. Notice that console... Read more
All about bugs
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