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Shader does not show up on iOS 10 GLES3
1. Open my attached project 2. Make sure OpenGLES3 is selected as graphics API 3. Build & deploy to iOS10 device. Expected result:... Read more
[OSX] Editor freezes when clicking Game tab after creating a 3D object o...
How to reproduce: 1. Creat a new 3D project 2. GameObject > 3D Object > Plane 3. Click Game tab 4. Editor freezes Issue is reprodu... Read more
[VideoPlayer] built scene starts flickering on some OSX machines
To reproduce: 1. Open attached project 2. Build 'VideoPlayerBug' scene for OSX 3. Play built scene in window Expected: built scene ... Read more
[OSX][GLCORE] Major Skinned Mesh Scene View Rendering Problems
Reproduction steps: 1. Open attached project "AnimationTest" 2. Open scene "Demo" 3. Enter play mode 4. Observe both Scene window an... Read more
[GLLEGACY] Low-level native plugin example doesn’t work on OS X editor
The example of a low-level native plugin, which is available on the manual page, doesn’t run properly on the OS X editor. http://d... Read more
[OSX][AMD-only][GLLEGACY] Deferred rendering causes lots of artifacts an...
Deferred rendering on editor causes serious artifacts, shadows are not shown. On player it osx player it crashes. Project Steps: 1... Read more
[GL][Windows] Build crashes in fullscreen mode
To reproduce: 1. Create new project 2. Change Graphics Api for windows to any OpenGL API 3. Build project for windows standalone 4.... Read more
[GLCORE][OSX] GPU Profiller on OSX 10.11.1 AMD R9 370X hangs editor usin...
Bug: Using frame debugger with glcore causes hangs and on gl legacy errors. Project Steps: 1. Play scene test1. 2. Turn on Window... Read more
[AMD-only][GLCore][OSX] Re-sizing in opengl core causes white artifacts
Project Steps: 1. Re-size inspector. 2. You should get white artifacts. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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