Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.3.1f1
Issue ID
764368
Regression
No
[OSX] Application.CaptureScreenshot produces different colors than in play mode
Reproduction steps:
1. Open attached project
2. Open and play "Main" scene
3. Press the "Space" button to capture screenshot
4. Notice that the screenshot isn't the same color as in play mode. (check "Screen Shot 2016-01-24 at 10.50.58.png")
Actual result: The captured screenshot isn't the same color as in play mode.
Expected result: The captured screenshot should the same color as in play mode.
Note: On 5.4 captured screenshot is completely black (known issue 758960)
Reproduced on: 5.1.3p3, 5.2.4f1, 5.3.2p1, 5.4.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Add comment