Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.3.1f1
Issue ID
764368
Regression
No
[OSX] Application.CaptureScreenshot produces different colors than in play mode
Reproduction steps:
1. Open attached project
2. Open and play "Main" scene
3. Press the "Space" button to capture screenshot
4. Notice that the screenshot isn't the same color as in play mode. (check "Screen Shot 2016-01-24 at 10.50.58.png")
Actual result: The captured screenshot isn't the same color as in play mode.
Expected result: The captured screenshot should the same color as in play mode.
Note: On 5.4 captured screenshot is completely black (known issue 758960)
Reproduced on: 5.1.3p3, 5.2.4f1, 5.3.2p1, 5.4.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor window is not restored to previous position when launching the Editor and mouse cursor is on a different screen
- [Usability] Warning message in an Adaptive Probe Volume Component is not informative enough when Realtime Global Illumination is enabled
- Inspector for Adaptive Probe Volumes is not repainted when toggling Realtime Global Illumination setting in the Lighting Window
- Surface Inputs are not rendering when using the custom BaseShaderGUI
- Reflection Problem custom Cubemap loses its reference when HDR is enabled and the platform is switched
Add comment