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[OSX] Application.CaptureScreenshot produces different colors than in pl...
Reproduction steps: 1. Open attached project 2. Open and play "Main" scene 3. Press the "Space" button to capture screenshot 4. Not... Read more
[GlCore][OSX][Regression] Resizing Editor tabs leaves white trace
Steps to reproduce: 1. Open Unity in GlCore mode on OSX; 2. Create new project; 3. Resize one of the Editor tabs (Scene view/Game v... Read more
Calling AsyncGPUReadback.Request crashes Editor when using OpenGLCore Gr...
Steps to reproduce: 1. Download 1197789_repro.zip and open "Test" scene 2. Switch Graphics API to OpenGLCore 3. Enter play mode Res... Read more
OpenGLCore does not support scale in shaders when applied on Skinned Mes...
How to reproduce: 1. Open the attach project and "BrokenScaleMatrix" scene in it. 2. Compare two characters and notice downscaled c... Read more
[GL2][GLES2] Graphic artifacts on PBR lightning with SM2.0
Repro steps: 1) Open the project and ShaderArtifacts.scene 2) Switch platform to standalone Mac and change graphics API to OpenGL2 ... Read more
[GLCore/Windows] Object wireframe wider than DirectX
Objects wireframe is wider in GLCore than in DirectX Repro Steps: 1) Open attached project and scene "Scene" 2) Switch graphics AP... Read more
[ImageEffects] Image Effect brightens scene in Linear color space
Image effect script in conjunction with MSAA brighten the game view in Linear color space on GLCore. 1. Open Level 01 from attached... Read more
[Android] Consecutive calls to Graphics.DrawProcedural take a huge amoun...
How to reproduce: 1. Open the attached project ("Project_1369478" download link in the edit) 2. Open the "Main" Scene found in the "... Read more
[GLCore] Game view full of artifacts
Most of the tabs contains artificts, the more complicated the scene the worse it looks. Reproduces on forward and deferred. Steps: ... Read more
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