Search Issue Tracker
[GLCore/Windows] Object wireframe wider than DirectX
Objects wireframe is wider in GLCore than in DirectX
1) Open attached project and scene "Scene"
2) Switch graphics API between GLCore and DX11
3) Observe wider wireframe in GLCore than DX11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Dropdown menu covers the button when there is no space for it from below
- WebCamDevice only returns one rear-facing camera when built on Android
- Reimporting a Scripted Importer Asset when Profiler is recording will make it null
- Created Import Issue Asset doesn't show up in the Project window until the Unity Editor is restarted
- Crash on CachedWriter::Write when building a project that has access to files being denied