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Rendering errors are thrown when canceling full screen on OpenGL API Win...
How to reproduce:1. Open the “Sample“ project2. Open the “SampleScene“3. Build and run the project on the Windows platform with “Dev... Read more
[Android] FrameTiming.gpuFrameTime is showing a clock in milliseconds th...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Empty.unity” Scene3. Build and Run4. Observe ... Read more
Compute Shader doesn't seam terrains together when running Editor with N...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Simple.unity“ scene3. In the Scene View, fly around an... Read more
Crash on gles::UseGLSLProgram when shader fails to patch due to exceedin...
Reproduction steps:1. Open the attached project "CrashRepro"2. Open “Assets/TerrainDemoScene_URP/Scenes/TerrainDemoScene.unity“ Scen... Read more
[OpenGLCore] Crash on nvoglv64.dll when opening a project
Reproduction steps:1. Open the attached “repro-project“2. Observe the silent crash Reproducible with: 2021.3.37f1, 2022.3.22f1, 2023... Read more
[Linux] Crash on GfxDeviceGLES::SetDepthState when opening the Project
Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The Editor opens upActual result: The Editor crashes R... Read more
[Ubuntu 24] Scene view locks up and is rendered in grey after changing t...
Steps to reproduce: 1. Create a new URP 3D template project 2. Switch between Default and 4 Split Layouts 3. Observe the Scene view ... Read more
[Linux] "Error: Attempting to resolve render surface with no resolve tar...
Steps to reproduce:1. Create a Mixed Reality or VR Multiplayer Template Project2. Observe the Console Actual results: "Error: Attemp... Read more
[Android] High GPU usage is reported when the device is rotated into lan...
How to reproduce:1. Open the “ReproProjectGPUBound.zip“ project2. Open the “SampleScene“3. Enable Development Build and Autoconnect ... Read more
[OpenGL] Black Game View when "Anti Aliasing (MSAA)" and "Render Graph" ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Select the “Settings/PC_RPAsset” ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS