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0
votes
Duplicate

[Windows][OpenGL Core] Graphical artifact when going from fullscreen to ...

OpenGL

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May 13, 2019

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Version/s: 2017.4.0f1, 2017.4.27f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open user-submitted project (exit-fullscreen-bug) 2. Make sure the Graphics API is set to 'OpenGLCore' 3. Build... Read more

0
votes
Won't Fix

OpenGL Core 4.2 - Wrong subshader is used

OpenGL

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Apr 24, 2019

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Version/s: 2019.1.0a1

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0
votes
Won't Fix

Multi-display does not work when OpenGL Graphics API is used

OpenGL

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Aug 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "OpenGLMultiDisplay.zip" project 2. Open the Build Settings and make sure "SampleScene" is in... Read more

0
votes
Third Party Issue

[macOS] With OpenGL, properties unset when contained in same instancing ...

OpenGL

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Apr 12, 2021

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Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached user's project "1019086-Poker.zip" 2. Enter Play Mode and observe the poker chip count 3. R... Read more

0
votes
Duplicate

[OpenGLES3] Draw calls aren't batched when using SRP batcher

OpenGL

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May 06, 2021

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Version/s: 2020.2, 2020.3, 2020.3.4f1, 2021.1, 2021.2

Repro steps: 1. Open the attached project "LightmapSRPBatching" 2. Build and Run a player with OpenGLES3 3. Connect and Enable the F... Read more

0
votes
Not Reproducible

Calling AsyncGPUReadback.Request crashes Editor when using OpenGLCore Gr...

OpenGL

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Nov 11, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b11, 2020.1

Steps to reproduce: 1. Download 1197789_repro.zip and open "Test" scene 2. Switch Graphics API to OpenGLCore 3. Enter play mode Res... Read more

0
votes
Fixed

Editor crashes when calling Shader.WarmUpAllShaders() with one or more G...

OpenGL

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Nov 27, 2019

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Version/s: 2019.3, 2019.3.0b4, 2019.3.0b12, 2020.1

Steps to reproduce: 1. Open the attached project (case_1201344_ShaderWarmUp.zip) 2. Ensure that the Graphics API is OpenGLCore or Op... Read more

0
votes
Won't Fix

[MacOS][OpenGL] Material.SetMatrixArray fails to pass the last element o...

OpenGL

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Aug 15, 2019

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Version/s: 2017.4, 2017.4.30f1, 2020.1

How to reproduce: 1. Open the "ReproWithAddedButtons.zip" project 2. Open the "SetMatrixArrayBug" scene 3. Set OpenGL as the Editor'... Read more

0
votes
Fixed

[OpenGLES] Changing the Graphics API to OpenGLES2 or OpenGLES3 throws er...

OpenGL

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Feb 05, 2020

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Version/s: 2020.1.0a22, 2020.2

When the Graphics API is switched to OpenGLES2 or OpenGLES3 and the Editor restarted as prompted, the console displays a few errors ... Read more

0
votes
Fixed

Crash on GfxFramebufferGLES::GrabIntoRenderTexture with GrabPass when in...

OpenGL

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Dec 30, 2019

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Version/s: 2017.4, 2020.1

How to reproduce: 1. Open the attached GrabPass.zip 2. Open the Scenes/SampleScene 3. Enter the Play mode ===Crash occusrs=== Repr... Read more

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