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How to reproduce: 1. Open the attached "OpenGLMultiDisplay.zip" project 2. Open the Build Settings and make sure "SampleScene" is in... Read more
How to reproduce: 1. Open the attached project ("case_1183467-UnityOutlineShader-skeleton_-_U2018.4.zip") 2. Open the repro scene ("... Read more
Steps to reproduce: 1. Download 1197789_repro.zip and open "Test" scene 2. Switch Graphics API to OpenGLCore 3. Enter play mode Res... Read more
Steps to reproduce: 1. Open the attached project (case_1201344_ShaderWarmUp.zip) 2. Ensure that the Graphics API is OpenGLCore or Op... Read more
How to reproduce: 1. Open the attached GrabPass.zip 2. Open the Scenes/SampleScene 3. Enter the Play mode ===Crash occusrs=== Repr... Read more
Steps to reproduce: 1. Open user-supplied project 2. Build and Run on Android Expected: the Diffuse sphere (Grey one to the left) i... Read more
Reproduction steps: 1. Open project "1230566" from the Google Drive link and open Level04_************* 2. Enter Play Mode 3. Wait f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Crash on HumanTrait_CUSTOM_GetMuscleDefaultMin when passing an invalid value to HumanTrait.GetMuscleDefaultMin
- New animation clips are not imported correctly when re-importing a fbx file
- [PackMan] Extension in bottom bar disappears when using operations between UI generation and packman extension callbacks
- Editor freezes when recompiling scrips in Play Mode
- Shuriken particles depth offset is not working(has no affect) when 'Renderer Alignment' is set to 'View'