Search Issue Tracker

0
votes
Fixed

UploadHandlerFile does not upload large files

Networking

-

Mar 13, 2020

-

Version/s: 2019.2, 2019.2.18f1, 2020.2

How to reproduce: 1. Set up a localhost server (more details in the initial message and attached video) 2. Add the provided index.ph... Read more

0
votes
Won't Fix

[Windows] Ping class does not work with IPv6 numerical or AAAA addresses

Networking

-

Oct 16, 2018

-

Version/s: 2018.2.6f1

How to reproduce: 1. Open attached project "PingTest.zip" and scene "Ping" 2. In Project window, open "TestPing" script 3. Change 2... Read more

1
votes
By Design

UnityWebRequest.SetRequestHeader() throws an error when Header value con...

Networking

-

Jul 06, 2020

-

Version/s: 2018.4, 2019.4.2f1, 2020.2

Reproduction steps: 1. Download and open the attached project "1260976.zip" 2. Open the Sample Scene 3. Enter Play mode Expected re... Read more

0
votes
By Design

[LLAPI] Sending messages via the fragmented channel is not working

Networking

-

Jul 05, 2020

-

Version/s: 2018.4, 2019.4, 2019.4.2f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "FragmentedMessages.zip" and scene "ClientSTARTScene" 2. Duplicate and open the project ... Read more

1
votes
By Design

UnityWebRequest fails when Managed Stripping Level is enabled

Networking

-

Dec 03, 2020

-

Version/s: 2020.1, 2020.2.0b13, 2021.1

Reproduction steps: 1. Open attached project "TestDownload.zip" and scene "TestUnityWebRequest" 2. In Editor menu, select Tools -> B... Read more

0
votes
Fixed

[Profiler] "Failed to connect to player" error is thrown when trying to ...

Networking

-

Dec 04, 2020

-

Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a7

How to reproduce: 1. Create a new project 2. Open the Build Settings (File->Build Settings...) 3. In the Build Settings window enabl... Read more

0
votes
Won't Fix

[HDRP][UNet] RenderTexture not visible and "Thread group size must be ab...

Networking

-

Dec 24, 2020

-

Version/s: 2021.1.0a3, 2021.1.0b1, 2021.2

How to reproduce (Host): 1. Open the user's attached "Command.zip" project (Host) 2. Comment out the "rendertexture.Release()" line ... Read more

0
votes
Fixed

UnityWebRequest coroutine is running when CanvasUpdateRegistry.IsRebuild...

Networking

-

May 18, 2021

-

Version/s: 2019.4.9f1, 2019.4.15f1, 2020.3, 2021.1

How to reproduce: 1. Open the attached project "New Unity Project.zip" 2. Open SampleScene 3. Click Assets > Build Asset Bundles 4.... Read more

3
votes
Fixed

UnityWebRequest fails on Windows if gzip compression is used

Networking

-

Jun 15, 2021

-

Version/s:

Issue started after upgrade to libcurl 7.75. Unity never had support for compression on Windows, but it was possible to work it arou... Read more

0
votes
Fixed

[Profiler][Android] Remote connection devices duplicate in the prof. whe...

Networking

-

Mar 22, 2021

-

Version/s: 2019.4.18f1, 2021.2.0a5

How to reproduce: 1. Create a new Unity project 2. In the Build Settings select the Android platform 3. Build and Run the applicatio... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.