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0
votes
Fixed

NetworkManagerHUD X key bind for stopping server does not work

Networking

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Oct 11, 2016

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Version/s: 5.5.0b7

Steps to reproduce: 1. open attached project 2. play scene 'Main' 3. start as Server(!) 4. press 'X' on keyboard Expected: stops se... Read more

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps: 1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery ==> It returns... Read more

0
votes
Postponed

ForceSceneID doesn't change sceneID of inactive NetworkIdentity

Networking

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Feb 21, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "772725.zip" 2. Open scene "main" 3. Build and run project 4. In built project, press ... Read more

0
votes
Duplicate

SyncVar synchronization doesn't work when the Server is started in Stand...

Networking

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Feb 13, 2017

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Version/s: 5.6.0b5

SyncVar synchronization doesn't work when the Server is started in Standalone. But it works when Server is in Editor How we can re... Read more

0
votes
Fixed

Some parameters are linked in NetworkAnimator when AnimatorController co...

Networking

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Feb 21, 2016

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Version/s: 5.3.2p4

How to reproduce: 1. Open the attached project 2. Select TestObject from Assets folder 3. On the Network Animator component tick the... Read more

0
votes
Fixed

NetworkDiscovery initializes broadcast without internet connection

Networking

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Apr 25, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by user (NetworkDiscovery.zip) 2. Open "Main" scene if not open 3. Disable your interne... Read more

0
votes
By Design

[UNET] NetworkServer.SendToAll does not send message using NetworkServer...

Networking

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Apr 16, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Download and import attached user project. 2. Open scene: NetMessageTest 3. Press play. 4. Press Setup Serv... Read more

0
votes
Fixed

Unity freezes when re-entering play mode after a failed download using W...

Networking

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Oct 06, 2016

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Version/s: 5.4.1p3

STR: 1. Open the project 2. Enter play mode in the editor 3. Wait some time for the download to finish 4. Notice that the download d... Read more

0
votes
Duplicate

[MessageBase][Inheritance] Child class doesn't receive value updates on ...

Networking

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Nov 24, 2015

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Version/s: 5.2.2f1

Steps to reproduce: 1. Open attached project "UnetMessageDataInheritance.zip" 2. Open scene "SceneStart" 3. Run it and start as hos... Read more

0
votes
Duplicate

Crash on stopping server when using network manager on standalone build

Networking

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Jan 19, 2017

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Version/s: 5.6.0b4

Reproduction steps: 1. Open project attached (ServerExitBug.zip) 2. Open scene "MainMenu" (Assets -> Contect -> Scenes) 3. Build pro... Read more

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