Search Issue Tracker
Fixed
Votes
0
Found in
Issue ID
746022
Regression
Yes
NetworkManager numPlayers wrong
the numPlayers property of NetworkManager is one higher than the actual number of players on a host.
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts
blabz2007
Dec 22, 2015 02:03
Same here, seems to only happen when Hosting, Starting a Server and then connecting each client, from the server the value is correct.
Craneballs
Dec 14, 2015 18:38
same problem here in 5.3
vekkna
Dec 11, 2015 13:30
I have the same bug in 5.3.