Search Issue Tracker
Allow overriding of default 'user-agent’ header in UnityWebRequest
Keep default 'user-agent' header but allow overriding of this with a completely custom header. Read more
NetworkDiscovery.broadcastData changes when entering Play mode
Reproduction steps: 1. Open the attached project in Unity 2. Open the "Scene" scene 3. Build and run 4. Wait till it says "Initializ... Read more
UNetWeaver error after upgrading project from 5.4 to 5.5/5.6
To reproduce: 1. Open attached project 2. Observe UNetWeaver error in console: UNetWeaver error: Exception :System.MissingMethodEx... Read more
UnityWebRequest.isDone is always false when it is trying to communicate ...
Reproduction steps: 1. Open the attached project (858829-ReproProject.zip) 2. Open and play the "test" scene 3. Press the only butto... Read more
UNETWeaver crashes with NullReferenceException when a class inheriting U...
Steps to reproduce: 1. Open attached project "class_test000.zip" 2. Build WSA Universal 10 SDK Result: Build fails and NullReference... Read more
UnityWebRequest leaks unreclaimable memory when POSTing to HTTPS
To reproduce: 1) Open attached project and scene 2) Build and run it 3) Change URL to something that would quickly finish requests ... Read more
Editor crashes when inspecting a specific object while you are joined to...
To reproduce: 1) Open attached project and 'playingScene' 2) Build and run it 3) In the player, select "Host" 4) After it finishes l... Read more
External dll classes are not recognized if they inherit NetworkBehaviour
Reproduction steps: 1. Open project attached (NetworkBehaviourBug.zip) 2. Go to Assets and check TheEngine.dll. Expected result: Th... Read more
[Networking]Unable to connect to another server without manually calling...
Steps to reproduce: 1. Download and open the attached project 2. Build "ClientExample" scene for standalone 3. Open scene "ServerExa... Read more
Client connection to hosted server is interrupted with NetworkReader:Rea...
To reproduce: 1.Download and open attached project 2.Build the game on standalone platform 3.Open built project and play as Host 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened