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0
votes
Fixed

UnityWebRequest does not send set cookies on redirect

Networking

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Sep 15, 2016

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Version/s: 5.4.1f1

Steps to reproduce:1. Open the attached project2. Open the Assets/test.unity scene3. Open Wireshark4. Filter http traffic5. Play the... Read more

4
votes
Fixed

Windows host server does not release connections when WebGL client disco...

Networking

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Nov 07, 2016

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Version/s: 5.4.2p3

Steps to reproduce:1. Download the attached project**2. Open the Windows build located in "case_849219-ReconnectTest\ReconnectTest\B... Read more

0
votes
Fixed

UnityWebRequest.url unescapes escaped symbol

Networking

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Nov 10, 2016

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Version/s: 5.4.2f2

Steps to reproduce: 1. Open attached project2. Open scene "Main" and run it3. In console notice comparison of url passed to UnityWeb... Read more

0
votes
Fixed

[LobbyManager] Corrupted select window in Lobby and Game Player Prefab

Networking

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Nov 17, 2016

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Version/s: 5.6.0a3

It happens only on NetworkLobbyManager component (doesn't happen on NetworkManager) To repro:1. Create a project.2. Create an empty ... Read more

0
votes
Fixed

UnityWebRequest POST with empty body results in Error

Networking

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Nov 16, 2016

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Version/s: 5.3.6p7

Steps to reproduce:1. Open User's attached project2. Press Play Result: calling UnityWebRequest.Post() method results wit Error in t... Read more

0
votes
Fixed

UNET isLocalPlayer is always false in OnDestroy

Networking

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Nov 21, 2016

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Version/s: 5.4.3f1

When client closes connection, its isLocalPlayer parameter in OnDestroy method is reset to false. 1. Open attached project ("UnetIsL... Read more

3
votes
Fixed

UnityWebRequest fails on Windows if gzip compression is used

Networking

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Jun 15, 2021

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Version/s:

Issue started after upgrade to libcurl 7.75.Unity never had support for compression on Windows, but it was possible to work it aroun... Read more

0
votes
Duplicate

SyncListString causes the Editor to freeze while compiling scripts

Networking

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Aug 13, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open the project, attached by the tester (syncListStringBug.zip)2. Open the test.cs script and uncomment the SyncLi... Read more

0
votes
Duplicate

SyncVar synchronization doesn't work when the Server is started in Stand...

Networking

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Feb 13, 2017

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Version/s: 5.6.0b5

SyncVar synchronization doesn't work when the Server is started in Standalone. But it works when Server is in Editor How we can repr... Read more

0
votes
Fixed

Allow overriding of default 'user-agent’ header in UnityWebRequest

Networking

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Jun 16, 2016

-

Version/s:

Keep default 'user-agent' header but allow overriding of this with a completely custom header. Read more

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