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0
votes
Not Reproducible

UnityWebRequest.isDone is always false when it is trying to communicate ...

Networking

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Dec 07, 2016

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Version/s: 5.4.2p1

Reproduction steps: 1. Open the attached project (858829-ReproProject.zip) 2. Open and play the "test" scene 3. Press the only butto... Read more

4
votes
Fixed

Windows host server does not release connections when WebGL client disco...

Networking

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Nov 07, 2016

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Version/s: 5.4.2p3

Steps to reproduce: 1. Download the attached project** 2. Open the Windows build located in "case_849219-ReconnectTest\ReconnectTest... Read more

0
votes
Fixed

UnityWebRequest.url unescapes escaped symbol

Networking

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Nov 10, 2016

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Version/s: 5.4.2f2

Steps to reproduce: 1. Open attached project 2. Open scene "Main" and run it 3. In console notice comparison of url passed to Unity... Read more

0
votes
Fixed

[LobbyManager] Corrupted select window in Lobby and Game Player Prefab

Networking

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Nov 17, 2016

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Version/s: 5.6.0a3

It happens only on NetworkLobbyManager component (doesn't happen on NetworkManager) To repro: 1. Create a project. 2. Create an em... Read more

0
votes
Fixed

UnityWebRequest POST with empty body results in Error

Networking

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Nov 16, 2016

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Version/s: 5.3.6p7

Steps to reproduce: 1. Open User's attached project 2. Press Play Result: calling UnityWebRequest.Post() method results wit Error i... Read more

0
votes
Fixed

UNET isLocalPlayer is always false in OnDestroy

Networking

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Nov 21, 2016

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Version/s: 5.4.3f1

When client closes connection, its isLocalPlayer parameter in OnDestroy method is reset to false. 1. Open attached project ("UnetIs... Read more

0
votes
Won't Fix

NetworkBehaviour.Update may be called before OnStartClient

Networking

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Jun 14, 2018

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Version/s: 2017.4.4f1

NetworkBehaviour.Update may be called before OnStartClient In rare cases when joining a game with lots of objects, a NetworkBehavio... Read more

0
votes
Won't Fix

[Command] function crashes editor when using class as method argument wh...

Networking

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May 18, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open project Expected: project will be opened Actual: editor crashes Note: to open project 'UnityCrasher' script'... Read more

10
votes
Fixed

UNetWeaver error after upgrading project from 5.4 to 5.5/5.6

Networking

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Dec 05, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project 2. Observe UNetWeaver error in console: UNetWeaver error: Exception :System.MissingMethodEx... Read more

0
votes
Fixed

Allow overriding of default 'user-agent’ header in UnityWebRequest

Networking

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Jun 16, 2016

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Version/s:

Keep default 'user-agent' header but allow overriding of this with a completely custom header. Read more

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