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0
votes
Postponed

System.Net.ClientWebSocket.ConnectAsync() throws exception when attempti...

Networking

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Aug 14, 2018

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Version/s: 2018.1.0b1, 2018.2.3f1

To reproduce: 1. Open the user's attached project 2. Play the scene 3. Observe the console output Expected result: No exceptions ar... Read more

0
votes
Not Reproducible

UnityWebRequest.isDone is always false when it is trying to communicate ...

Networking

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Dec 07, 2016

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Version/s: 5.4.2p1

Reproduction steps: 1. Open the attached project (858829-ReproProject.zip) 2. Open and play the "test" scene 3. Press the only butto... Read more

0
votes
Fixed

Unity crashes when calling NetworkTransport.Send with a connectionId lar...

Networking

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Feb 19, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0b4, 2019.2.0a1

How to reproduce: 1. Open attached project "case_1128967-STW-Magical-Dinosaurs_striped_2018.3.zip" and scene "LiudoMenu" 2. Enter P... Read more

0
votes
Fixed

[UNET] Client stops receiving some of the messages from server when conn...

Networking

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Jun 20, 2016

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Version/s: 5.3.5p4

Steps to reproduce: ! I would advise following attached repro video instead of steps 1. open attached project 2. build and run 3. s... Read more

0
votes
By Design

[NetworkWriter] NetworkWriter.Write always takes values from the start o...

Networking

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Jun 23, 2016

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Version/s: 5.4.0b20

Steps to reproduce: 1. Open attached project "808515.zip" 2. Open scene "repro" 3. Run it 4. In console notice comparison of Networ... Read more

0
votes
Fixed

[WebGL]Error creating/requesting Network matches on WebGL

Networking

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Jun 30, 2016

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Version/s: 5.3.5p5

Error creating/requesting Network matches on WebGL. Steps to reproduce: 1. Open attached project and configure Multiplayer settings... Read more

1
votes
By Design

UnityWebRequest.SetRequestHeader() throws an error when Header value con...

Networking

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Jul 06, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

Reproduction steps: 1. Download and open the attached project "1260976.zip" 2. Open the Sample Scene 3. Enter Play mode Expected re... Read more

1
votes
Won't Fix

NetworkConnection.isConnected is true after server was stopped and clien...

Networking

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Feb 16, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open the project, attached by the user (Agar2.zip) 2. Build the project for standalone 3. Open the build and press... Read more

10
votes
Fixed

UNetWeaver error after upgrading project from 5.4 to 5.5/5.6

Networking

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Dec 05, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project 2. Observe UNetWeaver error in console: UNetWeaver error: Exception :System.MissingMethodEx... Read more

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