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Broadcast discovery not stopping after multiple calls
Steps to reproduce: 1) Unzip and open the project attached by user (Broadcast.zip) in Unity. 2) Open scene 'one.unity' and play it. ... Read more
Getting UNetWeaver errors when using Entities and creating a NetworkBeha...
To reproduce: 1. Create a new Unity project 2. In Player Settings change Scripting Runtime Version to .NET 4.x Equivalent 3. Open Wi... Read more
[HLAPI] Trying to spawn from a reference to a prefab throws null referen...
Steps to reproduce: 1. open attached project 2. build for standalone 3. click 'space' Actual: null reference in standalone and edit... Read more
Null reference on empty NetworkBehaviour.Awake method
To reproduce: 1. Open attached project 2. Open the scene "OfflineScene" 3. Play it 4. Press "LAN Host" Reproduced on: 5.1.4f1, 5.2.... Read more
Setting Animator's parameter does not work if prefab with animator was i...
To reproduce: 1. Open users project "BugSetAnimatorFloat.zip". 2. Open and Play "SceneStart" scene. 3. Open Console and Animator win... Read more
[Networking] Misspellings in NetworkDiscovery.Initialize() log
Steps to reproduce: 1. Open attached project 2. Open scene 'one' 3. Play scene 4. Click 'Initialize Broadcast' 5. In console, notice... Read more
DownloadHandlerScript.CompleteContent is not called inspite of 'UnityWeb...
How to reproduce: 1. Open attached project 2. Open scene Test.unity 3. Play the scene - Note the error in the console: CompleteC... Read more
It is allowed to create Internet Match even after Archiving project
Reproduces on both Staging and Production, and for 5.2.4 and 5.4.0b15 How we can reproduce it using the example you attached 1 I cr... Read more
UnityWebRequest.error returns inconsistent results after Abort is called
Steps to reproduce: 1. Open attached project 2. Open and play the 'Scene' in it 3. Click 'Start Download' button 4. Wait while the ... Read more
"Cannot create FMOD::Sound instance for resource..." error is shown when...
Audio file format is .ogg, supported by Unity. To reproduce: 1. Download the project, attached by user (BugDownloadHandlerAudioCli... Read more
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