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0
votes
By Design

"Unknown message ID 115 connId:1" error on sending messages from Server ...

Networking

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Sep 05, 2016

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Version/s: 5.5.0b2

When send messages from Server using SendByChannelToAll() to one Client everything works fine. But on adding second Client on it sta... Read more

0
votes
Won't Fix

Method with [command] attribute targets wrong method on server/host when...

Networking

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Jan 31, 2017

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Version/s: 5.5.0f3

Steps to Reproduce: 1. Launch 2 instances of the project. 2. On one instance start host and client on another. 3. Press client "Clic... Read more

0
votes
By Design

[UNET] Disconnection with small amounts of packet loss

Networking

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May 17, 2016

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Version/s: 5.4.0b15

Reproduction Steps: 1. Open User's project 2. Enable Network simulator and set Simulated Packet Loss to 5% 3. Build and run Test sce... Read more

0
votes
Fixed

SendToAll is called twice on the host

Networking

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Dec 21, 2015

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Version/s: 5.3.1f1

Read more

0
votes
Fixed

[UNETServerDLL] Assert rises when user closes client after host was removed

Networking

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Feb 05, 2016

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Version/s: 5.4.0b5

Steps: 1. Open attached project 2. Run "Server.exe" 3. Run "ClientGUI.exe" 4. Press "Start Client" button 5. Press "Connect" button ... Read more

0
votes
Fixed

[UNETServerDLL] Client stops to send a big message via "Fragmented" chan...

Networking

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Feb 05, 2016

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Version/s: 5.4.0b5

Steps: 1. Open attached project 2. Run "ChatServer.exe" 3. Run "ClientGUI.exe" 4. Start and Connect 5. Select "UnreliableFragmented"... Read more

0
votes
Fixed

[iOS][Win10][WP8.1][Matchmaker] Matchmaker fails with native code on 5.4

Networking

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Feb 08, 2016

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Version/s: 5.4.0b5

To Reproduce: 1. Build and run the app on iOS. 2. Enter some name for the match and click Create. 3. Observe that when CreateMatch ... Read more

0
votes
Fixed

NetworkDiscovery initializes broadcast without internet connection

Networking

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Apr 25, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by user (NetworkDiscovery.zip) 2. Open "Main" scene if not open 3. Disable your interne... Read more

0
votes
Fixed

NetworkTransport Websocket inserts invalid characters on large packet size

Networking

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May 19, 2016

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Version/s: 5.4.0b17

Reproduction steps: 1. Open User's project 2. Open "Fps2dDevMenuFsm" script 3. Edit 117 and 123 lines - change ip address 4. Build a... Read more

0
votes
Duplicate

[MessageBase][Inheritance] Child class doesn't receive value updates on ...

Networking

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Nov 24, 2015

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Version/s: 5.2.2f1

Steps to reproduce: 1. Open attached project "UnetMessageDataInheritance.zip" 2. Open scene "SceneStart" 3. Run it and start as hos... Read more

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