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0
votes
Fixed

UnityWebRequest outputs incorrect Content-type header when using IMultip...

Networking

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Aug 27, 2016

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Version/s: 5.4.0f3

STR:1. Download project attached and "test.php" file2. Put "test.php" file in an environment that supports PHP3. Open the Unity proj... Read more

0
votes
Fixed

WWW.url truncates redirected URL if it should have contained spaces

Networking

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Jun 15, 2017

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Version/s: 2017.1.0b1

To reproduce:1. Open project attached by QA2. Open "a" scene if not opened3. Hit play4. Notice console's output and that redirected ... Read more

1
votes
Not Reproducible

operations not synced for SyncList on base class

Networking

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Dec 15, 2015

-

Version/s:

Operations not synced to client for SyncList on base class, when invoked from a derived class. exmaple: public class Foo : NetworkBe... Read more

0
votes
Fixed

NetErrors enum (from UNETErrors.h) should be accessible from UnetServerD...

Networking

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Dec 16, 2015

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Version/s: 5.4.0a6

NetErrors enum (from UNETErrors.h) should be accessible from UnetServerDLL classes Read more

0
votes
Not Reproducible

[UNET] Network Discovery via UDP broadcast fails in a larger network

Networking

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Sep 04, 2019

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Version/s: 2018.4, 2018.4.3f1, 2019.1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "NetworkTest.zip" project2. Build Server for Android3. Uncomment line 1 in "TestScript.cs" script4. Build... Read more

0
votes
Fixed

Allow overriding of default 'user-agent’ header in UnityWebRequest

Networking

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Jun 16, 2016

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Version/s:

Keep default 'user-agent' header but allow overriding of this with a completely custom header. Read more

0
votes
Not Reproducible

[UNETServerDll] Transferring data via reliable sequenced qos channel cou...

Networking

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Apr 13, 2016

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Version/s: 5.4.0b14

Need to port the fix of the case https://fogbugz.unity3d.com/default.asp?781177 (you can take a project from there) to server part o... Read more

0
votes
Won't Fix

[iOS]Using ipv6 connection type can't establish connection between devices

Networking

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Nov 08, 2018

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Version/s: 2018.2.14f1

To reproduce:1. Open users attached project "NetworkExample.zip"2. Make sure that in Services tab Multiplayer is set up3. Build for ... Read more

0
votes
Fixed

UdpNetworkDriver.ScheduleUpdate() generates garbage on every call

Networking

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Jul 11, 2019

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Version/s: 2019.1.0a1, 2019.1.9f1, 2019.2.0a1

To reproduce:1. Open the attached project2. Enable Dev Build and Autoconnect Profiler3. Build and Run IL2CPP APK on Android4. In the... Read more

0
votes
Fixed

SyncVar custom attribute on SyncList causes double serialization

Networking

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Dec 22, 2015

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Version/s:

Putting the [SyncVar] custom attribute on a SyncList member variable causes the contents of the SyncList to be serializaed twice whe... Read more

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