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"Assertion failed on expression: 'm_Array[idx].isDelivered == false'" as...
Steps:1. Build attached porject for standalone2. Run "Menu" scene in Editor3. Choose "UnreliableFragmented Test"4. Press "Start" but... Read more
[UNETServerDLL] Client stops to send a big message via "Fragmented" chan...
Steps:1. Open attached project2. Run "ChatServer.exe"3. Run "ClientGUI.exe"4. Start and Connect5. Select "UnreliableFragmented" or "... Read more
[UNET] Spawning player crashes unity
Reproduction steps:1. Open user's attached project.2. Press play.3. Select LAN Host(H).- CRASH. Reproduced on: 5.4.0b25,5.3.5f1 Read more
NetworkDiscovery broadcast data cannot be changed
With the NetworkDiscovery components, the broadcast data cannot be changed while the component is running. Read more
Setting Animator's parameter does not work if prefab with animator was i...
To reproduce:1. Open users project "BugSetAnimatorFloat.zip".2. Open and Play "SceneStart" scene.3. Open Console and Animator window... Read more
[UNET] Using ClientRpc prefix for a function instead of Rpc causes compi...
How to reproduce1. Open attached project2. Select "game" scene2. press play- can't exit play mode. Also , unity sometimes crashes. C... Read more
[UNETServerDLL] Assert rises when user closes client after host was removed
Steps:1. Open attached project2. Run "Server.exe"3. Run "ClientGUI.exe"4. Press "Start Client" button5. Press "Connect" button==>... Read more
[UNET] Client stops receiving some of the messages from server when conn...
Steps to reproduce:! I would advise following attached repro video instead of steps 1. open attached project2. build and run3. start... Read more
Rotation and position are not synchronized from client to host
Regression from Version 5.3.0b4 (464ebe2ac4ad) Repro:1. Open attached project2. Run host on standalone3. Run client in Editor4. Pres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor