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log4net error is thrown when using .NET Standard 2.0 for Linux server bu...
How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings -> Player Settings -> Other Settings3. ... Read more
Crash on RaiseException when calling Debug.Log using a default interface...
How to reproduce:1. Open the attached project from "1408355crash.zip"2. Open Scene "SampleScene"3. Enter Play Mode and observe the c... Read more
[Mac] Stack trace is not available after a crash in the Editor log
Steps to reproduce:1. Open the attached project2. Enter Play mode in SampleScene3. After the project crashes, check Editor log Expec... Read more
AppDomain exception events do not get called
How to reproduce:1. Open the attached project ("1411415_202220a8.zip")2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe th... Read more
PlatformNotSupportedException is thrown when using System.Security
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and observe the Console... Read more
[Mono] "DllNotFoundException" error is thrown in the Android logs when b...
Reproduction steps:1. Open the attached user's Unity project "AndroidBuildDebugging.zip"2. Navigate to Assets > Scenes folder3. O... Read more
Crash on ves_icall_RuntimeFieldInfo_GetValueInternal_raw when trying to ...
Reproduction steps:1. Open the user's attached project2. Open Window -> Search -> New Window3. Type anything in the search bar... Read more
[Mono][GLES3] Crash with signal 11 on device with Mali-G78 GPU when usin...
Reproduction steps:1. Open the attached user's Unity project "TextureArray_Mali_Crash__2020_3_19.zip"2. Open "Main.unity" Scene from... Read more
Crash on mono_log_write_logfile when calling a specific method
Reproduction steps:1. Open the user's attached project2. Add the "Assets/Units/DELETEME.cs" script to any GameObject in the scene3. ... Read more
Unity crashes on mono_traverse_objects when exiting Play Mode
Reproduction steps:1. Open the user's project2. Open the "TutorialScene" scene and enter the Play Mode3. Select "niryo_one" in the H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
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- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package