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0
votes
Fixed

Crash on MoveSmall when using TextAsset's text property on a big text file

Mono

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Sep 22, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.1

How to reproduce:1. Open the user's attached project2. Enter Play Mode Expected result: Editor enters Play Mode and TextAsset.text r... Read more

0
votes
Fixed

Crash when entering the Play mode

Mono

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Sep 02, 2021

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Version/s: 2020.3.4f1, 2020.3.13f1

How to reproduce:1. Open the attached project "Eight-Prototyping.zip"2. Open the "BattlePrototype" Scene3. Press the Play button Exp... Read more

0
votes
Fixed

Unity crashes on mono_log_write_logfile Stacktrace line after entering P...

Mono

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Aug 31, 2021

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Version/s: 2019.4, 2020.3, 2020.3.7f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project "Racing Game V1.zip"2. Open Assets > Karting > Scenes > Blockout_1.unity3. Pr... Read more

0
votes
Duplicate

[MacOS] Freeze/Crash with * Assertion at boehm-gc.c:684, condition `remo...

Mono

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Sep 08, 2021

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Version/s: 2021.2.0a19, 2021.2.0b12, 2022.1.0a9

Reproduction steps:1. Open the user's attached project2. Attach a debugger and enter play mode3. Exit play mode4. Press stop on the ... Read more

0
votes
Fixed

Timeout value does not propagate when using a DelegatingHandler as the m...

Mono

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Sep 13, 2021

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Version/s: 2020.3.18f1

1. What happenedTimeout value does not propagate when using a DelegatingHandler as the main HttpClient handler2. How can we reproduc... Read more

3
votes
Fixed

Interface default implementation crash when passing class as a generic p...

Mono

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Sep 16, 2021

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Version/s: 2021.2, 2021.2.0b10, 2022.1

How to reproduce:1. Open the project "InterfaceDefaultMethods.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. En... Read more

1
votes
Fixed

.NETStandard 2.1 in the editor is missing System.Memory, System.Buffers ...

Mono

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Sep 20, 2021

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Version/s:

When referencing .NETStandard 2.0 assemblies coming from NuGet package like System.Text.Json (https://www.nuget.org/packages/System.... Read more

0
votes
Fixed

Quitting the player that has a lot of alive objects with finalizers resu...

Mono

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Sep 08, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

How to Reproduce:1. Download the attached script;2. Create an empty Unity project;3. Attach said script to any GameObject;4. Build a... Read more

0
votes
By Design

Unhandeled exceptions are thrown when debugging with JetBrains Rider IDE

Mono

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Sep 20, 2021

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Version/s: 2021.2.0a18, 2021.2.0b12, 2022.1

Steps to reproduce:1. Open the attached "case_1367206_repro" project2. Select any version of Rider IDE in Edit > Preferences >... Read more

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