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[M1][WebGL] Editor throws errors when building for WebGL on native Apple...
Reproduction steps:1. Open the user's project2. Build for WebGL Expected result: Build succeedsActual result: Build fails and throws... Read more
Crash when entering the Play mode
How to reproduce:1. Open the attached project "Eight-Prototyping.zip"2. Open the "BattlePrototype" Scene3. Press the Play button Exp... Read more
Unity crashes on mono_log_write_logfile Stacktrace line after entering P...
How to reproduce:1. Open the attached project "Racing Game V1.zip"2. Open Assets > Karting > Scenes > Blockout_1.unity3. Pr... Read more
[MacOS] Freeze/Crash with * Assertion at boehm-gc.c:684, condition `remo...
Reproduction steps:1. Open the user's attached project2. Attach a debugger and enter play mode3. Exit play mode4. Press stop on the ... Read more
Timeout value does not propagate when using a DelegatingHandler as the m...
1. What happenedTimeout value does not propagate when using a DelegatingHandler as the main HttpClient handler2. How can we reproduc... Read more
Interface default implementation crash when passing class as a generic p...
How to reproduce:1. Open the project "InterfaceDefaultMethods.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. En... Read more
Crash when calling default interface method from virtual method with sam...
Reproduction steps:1. Open the attached “CrashRepro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play Mod... Read more
Unity Editor freezes after pressing the left mouse button in the Game vi...
Reproduction steps:1. Open the attached "crash_IN-55502.zip" project2. Open the "2PlayerCombat" Scene3. Enter the Play Mode4. Press ... Read more
Unhandeled exceptions are thrown when debugging with JetBrains Rider IDE
Steps to reproduce:1. Open the attached "case_1367206_repro" project2. Select any version of Rider IDE in Edit > Preferences >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default