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[Mono Upgrade] [Asset Store Tools] Login fails with SecureChannelFailure...
Steps to reproduce: 1. Create new project2. Import Asset Store Tools3. Open Log In menu by clicking Asset Store Tools > Package U... Read more
Editor crashes on mono_log_write_logfile when repeatedly entering and ex...
How to reproduce:1. Open the attached project ('case-1329488.zip')2. Open the 'AI' Scene3. Enter Play Mode4. Exit Play Mode5. Repeat... Read more
AppDomain exception events are not invoked in all circumstances
Reproduction steps:1. Open attached project "AppDomain.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console window Expec... Read more
.NET HttpClient class is 2-3 times slower than TcpClient when uploading ...
Reproduction steps:1. Open the lined "UploadSpeedTestProject"2. Open Task Manager, sort by Network usage3. Edit Line 19 of UploadTes... Read more
Crash after closing the Editor when broken asset bundle is loaded asynch...
Reproduction steps:1. Open the attached project ("UnityCrashTest.zip")2. Open the Test Runner window (Window -> General -> Tes... Read more
Crash on mono_thread_get_undeniable_exception
Reproduction steps:1. Download the necessary files from "Project.zip"2. Create a folder on your drive "<your local path>\CoreC... Read more
[macOS] Unity crashes when exception thrown after a DLL has been loaded
Repro steps:1. Download and open project from the link below2. Open scene "LipSync_Demo"3. Enter Play Mode4. Exit and Enter Play Mod... Read more
[Linux] C# Reflection performance is 50 to 60 times slower
How to reproduce: Open the user-attached project (UnityReflectionTest.zip) Make sure the “ZenjectPerformanceTest“ scene is open Ente... Read more
Class get stripped when using Preserve attribute with Mono backend
How to reproduce:1. Open the attached "xmlDeserializationTest.zip" project2. Check if scripting backend is set to "Mono", and Manage... Read more
.Net Ping.Send() throws NotSupportedException
Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\SampleScene Scene3. Press Play Expected result: The Pings are ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default