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[Mono, Debugger] VS 2019 debugger detaches when the Trace.TraceInformati...
How to reproduce:1. Open the user's attached "VS2019DebuggingIssues" project2. Open the "DebuggingScriptTest" found in the "Assets" ... Read more
Built player takes multiple seconds to shut down
Reproduction steps:1. Open the attached "case_1295072.zip" project2. Build and Run the SampleScene3. Close the build Expected result... Read more
Preprocessor blocks cause script to no longer be recognized as a MonoBeh...
Reproduction steps:1. Open user's attached project2. In Project window, select and open the script in Assets folder3. Observe the In... Read more
Adding event handler to NetworkChange.NetworkAvailabilityChanged crashes...
How to reproduce:1. Open the user attached project (Test.zip)2. Enter and leave playmode several times until a crash occurs Reproduc... Read more
"Cant resolve internal call" error occurs in Editor.log when running an ...
Reproduction steps:1. Download and open the attached project: "UnityAsyncException_backup_2018_4.zip"2. Go to Window > General &g... Read more
Project Built with Mono 4.x that contains a precompiled NETStandard 2.0 ...
Reproduction steps:1. Open the attached project "Repro_case.zip"2. In Project Settings make sure the Scripting Backend is set to Mon... Read more
Timeout value does not propagate when using a DelegatingHandler as the m...
1. What happenedTimeout value does not propagate when using a DelegatingHandler as the main HttpClient handler2. How can we reproduc... Read more
[android] HttpUtility Null reference exception on .net 4.x when performi...
How to reproduce:1. Build and run the "Http test.zip" Project on an Android device2. Check the logs once the Project fully loads Exp... Read more
[macOS] Crash on GC_mark_from when trashed GC objects are used by Burst
Reproduction steps:1. Open the user's attached project2. Open scene "GameScene-Endless-Mode"3. Enter Play Mode4. Press J-- observe c... Read more
Unity Hangs in an infinite callback loop when reloading scripts after lo...
How to reproduce:1. Open the user's attached project ("LogFromRenderThreadBug.zip")2. Load "Scene" scene3. Enter Play mode4. Exit Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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