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3
votes
Duplicate

Unity hangs when using winmm timers

Mono

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Jul 29, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1172919-DWM.Test2.zip")2. Open the repro scene ("SampleScene")3. Open the "Test... Read more

0
votes
Won't Fix

Unity Editor crashes when copy byte array from NativeArray

Mono

-

Aug 01, 2019

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Version/s: 2018.3.0b12, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download attached project2. Open "Test" scene3. Enter play mode4. Open Profilier Actual results: Editor crashe... Read more

3
votes
Fixed

Using stackalloc causes a hard crash with stack buffer overflow exceptio...

Mono

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Jul 30, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

How to reproduce:1. Open the attached "TestCrash.zip" project2. Open scene "SampleScene"3. Enter Play mode Results: The Editor crash... Read more

0
votes
Won't Fix

Editor crashes on domain unload when a thread is throwing an exception a...

Mono

-

Aug 01, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

Steps to reproduce:1. Download 1173626_repro.zip and open "Parlour" scene2. Enter Play mode3. Exit Play mode4. Repeat 2-3 steps 5-15... Read more

0
votes
Fixed

Crash/Freeze when debugging a Dictionary which is null with JetBrains Rider

Mono

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Jul 12, 2019

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Version/s: 2019.1, 2019.1.9f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "space-gun.zip" project2. Open "RedesignTestScene" scene3. Open "DirectionUtils" script in Rider4. Debug ... Read more

1
votes
Won't Fix

Crash on mono_class_setup_methods with Begin MonoManager ReloadAssembly ...

Mono

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Dec 24, 2019

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Version/s: 2019.2.10f1, 2019.3.0b6, 2019.3.0f3, 2020.1.0a6

Steps to reproduce:1. Open the attached project ("1207588.zip") using any of the reproducible versions Reproducible with: 2019.2.10f... Read more

0
votes
Fixed

Unity crashes on GC_grow_table when trying to deserialize an XML file

Mono

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Oct 15, 2019

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Version/s: 2018.4, 2019.2.0f1, 2020.1

How to reproduce:1. Open the "GC_Crash.zip" project2. Open the "_PRINT_2" scene3. Enter Play Mode4. Press "Button"5. If Unity didn't... Read more

0
votes
Duplicate

Unity crashes without a stack trace when CreateInspectorGUI() an Inspect...

Mono

-

Aug 29, 2019

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Version/s: 2019.1.0a11, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("UIElementsCrash")2. Open "SampleScene"3. In the Hierarchy, select "MyObject" Reprodu... Read more

0
votes
By Design

Struct with marshalled byte/char array fails to be properly cloned by a ...

Mono

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Sep 12, 2019

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Version/s: 2017.4.0f1, 2018.3.2f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (string_marshall_test) in OSX2. Open the 'default' scene3. Enter Play Mode Expected ... Read more

0
votes
Fixed

Delegate points to the base method instead of override when passing it t...

Mono

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Oct 02, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.10f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project "1188422.zip"2. Open the Console window3. Enter Play mode4. Inspect the Console Expect... Read more

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